Variables | |
PlayerCelebrationAnimOptions | bPlayerCelebrations |
u32 | bMarioIdleAnims [] |
s32 | bMarioDefendAnims [] |
s32 | bMarioHideAnims [] |
s32 | bPeachIdleAnims [] |
s32 | bMarioDefenseTable [] |
s32 | bPlayerStatusTable [] |
ActorBlueprint | bPlayerActorBlueprint |
ActorPartBlueprint | bMarioParts [] |
Vec3s | StandardActorHomePositions [] |
s32 * | D_8028358C [] |
s32 bMarioDefendAnims[] |
s32 bMarioDefenseTable[] |
Referenced by load_player_actor().
s32 bMarioHideAnims[] |
u32 bMarioIdleAnims[] |
Referenced by btl_set_player_idle_anims(), and load_player_actor().
ActorPartBlueprint bMarioParts[] |
Referenced by load_player_actor().
s32 bPeachIdleAnims[] |
Referenced by btl_set_player_idle_anims(), and load_player_actor().
ActorBlueprint bPlayerActorBlueprint |
Referenced by load_player_actor().
PlayerCelebrationAnimOptions bPlayerCelebrations |
s32 bPlayerStatusTable[] |
Referenced by load_player_actor().
s32* D_8028358C[] |
Vec3s StandardActorHomePositions[] |
Referenced by create_actor().