Variables | |
| PlayerCelebrationAnimOptions | bPlayerCelebrations |
| u32 | bMarioIdleAnims [] |
| s32 | bMarioDefendAnims [] |
| s32 | bMarioHideAnims [] |
| s32 | bPeachIdleAnims [] |
| s32 | bMarioDefenseTable [] |
| s32 | bPlayerStatusTable [] |
| ActorBlueprint | bPlayerActorBlueprint |
| ActorPartBlueprint | bMarioParts [] |
| Vec3s | StandardActorHomePositions [] |
| s32 * | D_8028358C [] |
| s32 bMarioDefendAnims[] |
| s32 bMarioDefenseTable[] |
Referenced by load_player_actor().
| s32 bMarioHideAnims[] |
| u32 bMarioIdleAnims[] |
Referenced by btl_set_player_idle_anims(), and load_player_actor().
| ActorPartBlueprint bMarioParts[] |
Referenced by load_player_actor().
| s32 bPeachIdleAnims[] |
Referenced by btl_set_player_idle_anims(), and load_player_actor().
| ActorBlueprint bPlayerActorBlueprint |
Referenced by load_player_actor().
| PlayerCelebrationAnimOptions bPlayerCelebrations |
| s32 bPlayerStatusTable[] |
Referenced by load_player_actor().
| s32* D_8028358C[] |
| Vec3s StandardActorHomePositions[] |
Referenced by create_actor().