Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- p -
- PA_FLAG_80000000 : enums.h
- PA_FLAG_8BIT_MARIO : enums.h
- PA_FLAG_ABORT_PUSHING_BLOCK : enums.h
- PA_FLAG_CHANGING_MAP : enums.h
- PA_FLAG_DISMOUNTING_ALLOWED : enums.h
- PA_FLAG_DIZZY_ATTACK_ENCOUNTER : enums.h
- PA_FLAG_FORCE_USE_PARTNER : enums.h
- PA_FLAG_FORCED_PARTNER_ABILITY_END : enums.h
- PA_FLAG_INTERACT_PROMPT_AVAILABLE : enums.h
- PA_FLAG_INTERRUPT_SPIN : enums.h
- PA_FLAG_INTERRUPT_USE_PARTNER : enums.h
- PA_FLAG_INVISIBLE : enums.h
- PA_FLAG_ISPY_VISIBLE : enums.h
- PA_FLAG_MAP_HAS_SWITCH : enums.h
- PA_FLAG_NO_OOB_RESPAWN : enums.h
- PA_FLAG_NPC_COLLIDED : enums.h
- PA_FLAG_OPENED_HIDDEN_PANEL : enums.h
- PA_FLAG_PARTNER_USAGE_FORCED : enums.h
- PA_FLAG_PULSE_STONE_VISIBLE : enums.h
- PA_FLAG_RAISED_ARMS : enums.h
- PA_FLAG_RIDING_PARTNER : enums.h
- PA_FLAG_SHIVERING : enums.h
- PA_FLAG_SPEECH_PROMPT_AVAILABLE : enums.h
- PA_FLAG_SPINNING : enums.h
- PA_FLAG_USING_PEACH_PHYSICS : enums.h
- PA_FLAG_USING_PULSE_STONE : enums.h
- PA_FLAG_USING_WATT : enums.h
- PA_FLAG_WATT_IN_HANDS : enums.h
- PACK_FILL_COLOR : macros.h
- PACK_FILL_DEPTH : macros.h
- PACK_PAL_RGBA : macros.h
- PACK_ROOM_FLAGS : macros.h
- PACKED_BYTE : documents.c
- pad8 : 5B320.c
- pad_after_move_table : 5B320.c
- pad_ItemEntity : item_entity.c
- pad_map_table : world.c
- PAGE_COUNT : pause_items.c
- PAL_256_SIZE : intro.c
- PAL_ANIM_END : npc.c, actor_rendering.c
- PAL_BIN : common_structs.h
- PAL_PTR : common_structs.h
- PAL_SWAP_A_TO_B : actor_rendering.c, npc.c
- PAL_SWAP_B_TO_A : actor_rendering.c, npc.c
- PAL_SWAP_HOLD_A : actor_rendering.c, npc.c
- PAL_SWAP_HOLD_B : npc.c, actor_rendering.c
- PalSwapState : actor_rendering.c, npc.c
- PANEL_1_COIN : npc.c
- PANEL_5_COINS : npc.c
- PANEL_BOWSER : npc.c
- PANEL_STATE_DONE : npc.c
- PANEL_STATE_EMERGE_INIT : npc.c
- PANEL_STATE_EMERGE_UPDATE : npc.c
- PANEL_STATE_HOLD_INIT : npc.c
- PANEL_STATE_HOLD_UPDATE : npc.c
- PANEL_STATE_INIT : npc.c
- PANEL_STATE_START_ANIM : npc.c
- PANEL_STATE_STOP_ANIM : npc.c
- PANEL_STATE_TO_TALLY_INIT : npc.c
- PANEL_STATE_TO_TALLY_UPDATE : npc.c
- PANEL_TIMES_5 : npc.c
- PANIC : macros.h
- PanToTarget() : common.h
- PARADE_PHASE_BOOS : end_00.h
- PARADE_PHASE_BOWSER : end_00.h
- PARADE_PHASE_BUZZAR : end_00.h
- PARADE_PHASE_CARAVAN : end_00.h
- PARADE_PHASE_CRYSTAL_KING : end_00.h
- PARADE_PHASE_DONE : end_00.h
- PARADE_PHASE_EXIT : end_01.h
- PARADE_PHASE_GOOMBA_KING : end_00.h
- PARADE_PHASE_HUFF_PUFF : end_00.h
- PARADE_PHASE_KOLORADO : end_00.h
- PARADE_PHASE_KOOPA_BROS : end_00.h
- PARADE_PHASE_MAYOR : end_01.h
- PARADE_PHASE_OPERA : end_01.h
- PARADE_PHASE_PARTNERS : end_00.h
- PARADE_PHASE_PEACH : end_01.h
- PARADE_PHASE_SHYGUY_DANCE : end_01.h
- PARADE_PHASE_SHYGUY_MARCH : end_01.h
- PARADE_PHASE_SKATERS : end_01.h
- PARADE_PHASE_TOAD_TOWN : end_00.h
- PARADE_PHASE_TOADS : end_01.h
- PARADE_PHASE_TUTANKOOPA : end_00.h
- PARADE_PHASE_WIZARDS : end_01.h
- PARADE_PHASE_YOSHIS : end_00.h
- PARADE_SCROLL_RATE : end_00.h, end_01.h
- PARADE_START : end_00.h, end_01.h
- PARAGLOOMBA_ANIMS : Paragloomba.h
- PARAGLOOMBA_DROPS : Paragloomba.h
- PARAGOOMBA_ANIMS : Paragoomba.h
- PARAGOOMBA_DROPS : Paragoomba.h
- PARAKARRY_ANIMS : Parakarry.h
- PARALYZE_CHANCE : anti_guy.inc.c
- ParalyzePaletteAnimXOffsets : actor_rendering.c
- parasol_get_npc() : sneaky_parasol.c
- parasol_update_spin() : sneaky_parasol.c
- ParasolTransformation : sneaky_parasol.c
- PARATROOPA_ANIMS : Paratroopa.h
- PARATROOPA_DROPS : Paratroopa.h
- ParatroopaAI_Dive() : ParatroopaAI.inc.c
- ParatroopaAI_Overshoot() : ParatroopaAI.inc.c
- ParatroopaAI_Reset() : ParatroopaAI.inc.c
- ParatroopaAI_Windup() : ParatroopaAI.inc.c
- parent_collider_to_model() : functions.h, collision.c
- ParentColliderToModel() : common.h
- part_flash_off() : actor_rendering.c, functions.h
- part_flash_on() : functions.h, actor_rendering.c
- part_glow_off() : functions.h, actor_rendering.c
- part_glow_on() : actor_rendering.c
- PARTNER_ACTION_BOMBETTE_1 : enums.h
- PARTNER_ACTION_BOMBETTE_2 : enums.h
- PARTNER_ACTION_BOMBETTE_3 : enums.h
- PARTNER_ACTION_KOOPER_GATHER : enums.h
- PARTNER_ACTION_KOOPER_TOSS : enums.h
- PARTNER_ACTION_LAKILESTER_1 : enums.h
- PARTNER_ACTION_NONE : enums.h
- PARTNER_ACTION_PARAKARRY_HOVER : enums.h
- PARTNER_ACTION_USE : enums.h
- PARTNER_ACTION_WATT_SHINE : enums.h
- PARTNER_ANIM_FALL : enums.h
- PARTNER_ANIM_FLY : enums.h
- PARTNER_ANIM_HURT : enums.h
- PARTNER_ANIM_IDLE : enums.h
- PARTNER_ANIM_INDEX_FALL : enums.h
- PARTNER_ANIM_INDEX_FLY : enums.h
- PARTNER_ANIM_INDEX_HURT : enums.h
- PARTNER_ANIM_INDEX_IDLE : enums.h
- PARTNER_ANIM_INDEX_JUMP : enums.h
- PARTNER_ANIM_INDEX_RUN : enums.h
- PARTNER_ANIM_INDEX_STILL : enums.h
- PARTNER_ANIM_INDEX_TALK : enums.h
- PARTNER_ANIM_INDEX_WALK : enums.h
- PARTNER_ANIM_JUMP : enums.h
- PARTNER_ANIM_RUN : enums.h
- PARTNER_ANIM_STILL : enums.h
- PARTNER_ANIM_TALK : enums.h
- PARTNER_ANIM_WALK : enums.h
- PARTNER_BOMBETTE : enums.h
- PARTNER_BOW : enums.h
- partner_buff_init() : partner_buff.c
- partner_buff_main() : partner_buff.c
- partner_buff_render() : partner_buff.c
- partner_buff_update() : partner_buff.c
- partner_can_open_world_menus() : functions.h, partners.c
- partner_can_use_ability() : partners.c, partners.h
- partner_clear_player_tracking() : functions.h, partners.c
- PARTNER_CMD_ABORT : enums.h
- PARTNER_CMD_INIT : enums.h
- PARTNER_CMD_INSTA_PUT_AWAY : enums.h
- PARTNER_CMD_INSTA_SWITCH : enums.h
- PARTNER_CMD_INSTA_TAKE_OUT : enums.h
- PARTNER_CMD_NONE : enums.h
- PARTNER_CMD_PUT_AWAY : enums.h
- PARTNER_CMD_RESET : enums.h
- PARTNER_CMD_SWITCH : enums.h
- PARTNER_CMD_TAKE_OUT : enums.h
- PARTNER_CMD_USE_ABILITY : enums.h
- partner_disable_input() : functions.h, partners.c
- partner_do_player_collision() : partners.c, partners.h
- partner_enable_input() : partners.h, partners.c, npc.c
- partner_flying_enable() : functions.h, partners.c
- partner_flying_follow_player() : partners.c
- partner_flying_update_motion() : partners.c, functions.h
- partner_flying_update_player_tracking() : partners.c, functions.h
- partner_force_player_flip_done() : partners.c, partners.h
- partner_free_npc() : partners.c
- partner_get_enter_map_script() : functions.h, partners.c
- partner_get_out() : partners.c, partners.h
- PARTNER_GOOMBARIA : enums.h
- PARTNER_GOOMBARIO : enums.h
- PARTNER_GOOMPA : enums.h
- partner_handle_after_battle() : encounter.c, partners.c
- partner_handle_before_battle() : functions.h, partners.c
- partner_init_after_battle() : functions.h, partners.c
- partner_init_get_out() : partners.c, partners.h
- partner_init_put_away() : partners.c, partners.h
- partner_initialize_data() : functions.h, partners.c
- partner_is_flying() : functions.h, partners.c
- partner_is_idle() : partners.c
- partner_kill_ability_script() : functions.h, partners.c
- PARTNER_KOOPER : enums.h
- PARTNER_LAKILESTER : enums.h
- PARTNER_LIST_X1 : 8a860_len_3f30.c
- PARTNER_LIST_X2 : 8a860_len_3f30.c
- partner_move_to_goal() : partners.c
- PARTNER_NONE : enums.h
- PARTNER_PARAKARRY : enums.h
- partner_put_away() : partners.c, partners.h
- PARTNER_RANK_NORMAL : enums.h
- PARTNER_RANK_SUPER : enums.h
- PARTNER_RANK_ULTRA : enums.h
- partner_reset_data() : partners.c, functions.h
- partner_reset_tether_distance() : functions.h, partners.c
- partner_resume_ability_script() : partners.c, partners.h
- partner_set_goal_pos() : functions.h, partners.c
- partner_set_tether_distance() : functions.h, partners.c
- PARTNER_SUSHIE : enums.h
- partner_suspend_ability_script() : partners.c, partners.h
- partner_test_enemy_collision() : functions.h, partners.c
- PARTNER_TWINK : enums.h
- partner_use_ability() : 77480.c, partners.c, partners.h
- partner_walking_enable() : functions.h, partners.c
- partner_walking_follow_player() : partners.c, partners.h
- partner_walking_update_motion() : functions.h, partners.c
- partner_walking_update_player_tracking() : functions.h, partners.c
- PARTNER_WATT : enums.h
- PARTNER_WISH_ANIM_IDLE : enums.h
- PARTNER_WISH_ANIM_PRAY : enums.h
- PARTNER_WISH_ANIM_RETURN : enums.h
- PARTNER_WISH_ANIM_UNUSED : enums.h
- PARTNER_WISH_ANIM_WALK : enums.h
- PartnerActions : enums.h
- PartnerAnimIndices : enums.h
- PartnerBoolFunc : partners.h
- PartnerCanUseAbility() : common.h
- PartnerCommandState : partners.c
- PartnerCopyHistory : lee.c
- PartnerFunc : partners.h
- PartnerIDFromMenuIndex : 5B320.c, variables.h
- PartnerIDs : enums.h
- PartnerIsFlying() : common.h
- PartnerNameMessages : btl_states_menus.c
- PartnerRank : enums.h
- PartnerStates : enums.h
- PartnerTesHitFunc : partners.h
- PartnerWishAnims : enums.h, variables.h, use_star_powers.c
- PARTY_IMAGE : new_partner.c, npc_koopa_bros.c, new_partner.c, images.c, new_partner.c
- PARTY_IMAGE_HEIGHT : LoadPartyImage.inc.c
- PARTY_IMAGE_PALETTE_SIZE : LoadPartyImage.inc.c
- PARTY_IMAGE_WIDTH : LoadPartyImage.inc.c
- PatrolAI_Chase() : States_PatrolAI.inc.c
- PatrolAI_ChaseInit() : States_PatrolAI.inc.c
- PatrolAI_Jump() : States_PatrolAI.inc.c
- PatrolAI_JumpInit() : States_PatrolAI.inc.c
- PatrolAI_Loiter() : States_PatrolAI.inc.c
- PatrolAI_LoiterInit() : functions.h, States_PatrolAI.inc.c
- PatrolAI_LosePlayer() : States_PatrolAI.inc.c
- PatrolAI_Move() : States_PatrolAI.inc.c
- PatrolAI_MoveInit() : States_PatrolAI.inc.c
- PatrolAI_PostLoiter() : States_PatrolAI.inc.c
- PatrolNoAttackAI_15() : States_PatrolAI.inc.c
- pause_badges_cleanup() : pause_badges.c
- pause_badges_comparator() : pause_badges.c
- pause_badges_count_all() : pause_badges.c
- pause_badges_count_equipped() : pause_badges.c
- pause_badges_draw_bp_orbs() : pause_badges.c
- pause_badges_draw_contents() : pause_badges.c
- pause_badges_get_column() : pause_badges.c
- pause_badges_get_pos_x() : pause_badges.c
- pause_badges_get_pos_y() : pause_badges.c
- pause_badges_get_row() : pause_badges.c
- pause_badges_handle_input() : pause_badges.c
- pause_badges_init() : pause_badges.c
- pause_badges_is_visible() : pause_badges.c
- pause_badges_load_badges() : pause_badges.c
- pause_badges_scroll_offset_x() : pause_badges.c
- pause_badges_scroll_offset_y() : pause_badges.c
- pause_badges_try_equip() : pause_badges.c
- pause_badges_try_remove() : pause_badges.c
- pause_badges_update() : pause_badges.c
- PAUSE_BOX_WIDTH : pause_stats.c
- pause_cleanup() : pause_main.c, functions.h
- pause_draw_cursor() : pause_main.c
- pause_draw_menu_label() : pause_common.h, pause_gfx.c
- pause_draw_rect() : pause_common.h, pause_main.c
- pause_frameBuffers : state_pause.c
- pause_get_menu_msg() : pause_common.h, pause_gfx.c
- pause_get_total_equipped_bp_cost() : pause_main.c, pause_common.h
- pause_handle_input() : functions.h, pause_main.c
- pause_image_1439F0_png : pause_styles.c
- pause_image_143BF0_png : pause_styles.c
- pause_image_143FF0_png : pause_styles.c
- pause_init() : functions.h, pause_main.c
- pause_interp_cursor() : pause_main.c
- pause_interp_text_scroll() : pause_main.c
- pause_interp_vertical_scroll() : pause_common.h, pause_main.c
- pause_items_cleanup() : pause_items.c
- pause_items_comparator() : pause_items.c
- pause_items_draw_contents() : pause_items.c
- pause_items_get_column() : pause_items.c
- pause_items_get_pos_x() : pause_items.c
- pause_items_get_pos_y() : pause_items.c
- pause_items_get_row() : pause_items.c
- pause_items_handle_input() : pause_items.c
- pause_items_init() : pause_items.c
- pause_items_is_visible() : pause_items.c
- pause_items_load_items() : pause_items.c
- pause_items_scroll_offset_x() : pause_items.c
- pause_items_scroll_offset_y() : pause_items.c
- pause_items_update() : pause_items.c
- PAUSE_LBL_ABILITIES : pause_common.h
- PAUSE_LBL_AVAILABLE : pause_common.h
- PAUSE_LBL_BOOTS : pause_common.h
- PAUSE_LBL_BP : pause_common.h
- PAUSE_LBL_ENERGY : pause_common.h
- PAUSE_LBL_FP : pause_common.h
- PAUSE_LBL_HAMMER : pause_common.h
- PAUSE_LBL_HP : pause_common.h
- PAUSE_LBL_STATS : pause_common.h
- pause_main_draw_contents() : pause_main.c
- pause_map_calc_path_points() : pause_map.c
- pause_map_cleanup() : pause_map.c
- pause_map_draw_border_arrows() : pause_map.c
- pause_map_draw_contents() : pause_map.c
- pause_map_draw_title() : pause_map.c
- pause_map_handle_input() : pause_map.c
- pause_map_init() : pause_map.c
- pause_map_update() : pause_map.c
- PAUSE_MSG_17 : pause_common.h
- PAUSE_MSG_18 : pause_common.h
- PAUSE_MSG_19 : pause_common.h
- PAUSE_MSG_1A : pause_common.h
- PAUSE_MSG_3B : pause_common.h
- PAUSE_MSG_3C : pause_common.h
- PAUSE_MSG_3D : pause_common.h
- PAUSE_MSG_3E : pause_common.h
- PAUSE_MSG_3F : pause_common.h
- PAUSE_MSG_40 : pause_common.h
- PAUSE_MSG_41 : pause_common.h
- PAUSE_MSG_42 : pause_common.h
- PAUSE_MSG_ACTIVE : pause_common.h
- PAUSE_MSG_ALL_BADGES : pause_common.h
- PAUSE_MSG_BADGE_BP : pause_common.h
- PAUSE_MSG_BADGES : pause_common.h
- PAUSE_MSG_BAGDE_DESC_ACTIVE : pause_common.h
- PAUSE_MSG_BAGDE_DESC_ALL : pause_common.h
- PAUSE_MSG_BAGDE_DESC_NONE : pause_common.h
- PAUSE_MSG_CONSUMABLES : pause_common.h
- PAUSE_MSG_DESC_CONSUMABLES : pause_common.h
- PAUSE_MSG_DESC_KEY_ITEMS : pause_common.h
- PAUSE_MSG_DONT_WEAR_MORE : pause_common.h
- PAUSE_MSG_DOT : pause_common.h
- PAUSE_MSG_KEY_ITEMS : pause_common.h
- PAUSE_MSG_LBL_BP : pause_common.h
- PAUSE_MSG_LBL_COINS : pause_common.h
- PAUSE_MSG_LBL_FP : pause_common.h
- PAUSE_MSG_LBL_HP : pause_common.h
- PAUSE_MSG_LBL_STAR_PIECES : pause_common.h
- PAUSE_MSG_LBL_STAR_POINTS : pause_common.h
- PAUSE_MSG_LBL_TIME : pause_common.h
- PAUSE_MSG_LEVEL : pause_common.h
- PAUSE_MSG_MARIO : pause_common.h
- PAUSE_MSG_NO_BADGE : pause_common.h
- PAUSE_MSG_NONE : pause_common.h
- PAUSE_MSG_NOT_ENOUGH_BP : pause_common.h
- PAUSE_MSG_PARTNER_ABILITIES : pause_common.h
- PAUSE_MSG_PARTNER_FP : pause_common.h
- PAUSE_MSG_PARTNER_HP : pause_common.h
- PAUSE_MSG_SLASH : pause_common.h
- PAUSE_MSG_TAB_BADGES : pause_common.h
- PAUSE_MSG_TAB_ITEMS : pause_common.h
- PAUSE_MSG_TAB_MAP : pause_common.h
- PAUSE_MSG_TAB_PARTY : pause_common.h
- PAUSE_MSG_TAB_SPIRITS : pause_common.h
- PAUSE_MSG_TAB_STATS : pause_common.h
- PAUSE_MSG_TIP_BOOTS_1 : pause_common.h
- PAUSE_MSG_TIP_BOOTS_2 : pause_common.h
- PAUSE_MSG_TIP_BOOTS_3 : pause_common.h
- PAUSE_MSG_TIP_BP : pause_common.h
- PAUSE_MSG_TIP_COINS : pause_common.h
- PAUSE_MSG_TIP_CONTROLS : pause_common.h
- PAUSE_MSG_TIP_FP : pause_common.h
- PAUSE_MSG_TIP_HAMMER_0 : pause_common.h
- PAUSE_MSG_TIP_HAMMER_1 : pause_common.h
- PAUSE_MSG_TIP_HAMMER_2 : pause_common.h
- PAUSE_MSG_TIP_HAMMER_3 : pause_common.h
- PAUSE_MSG_TIP_HP : pause_common.h
- PAUSE_MSG_TIP_SECRETS : pause_common.h
- PAUSE_MSG_TIP_STAR_PIECES : pause_common.h
- PAUSE_MSG_TIP_STAR_POINTS : pause_common.h
- PAUSE_MSG_TIP_STAR_POWER : pause_common.h
- PAUSE_MSG_TIP_TIME : pause_common.h
- PAUSE_MSG_TUT_CMD_1 : pause_common.h
- PAUSE_MSG_TUT_CMD_2 : pause_common.h
- PAUSE_MSG_TUT_CMD_3 : pause_common.h
- PAUSE_MSG_TUT_CMD_4 : pause_common.h
- PAUSE_MSG_TUT_CMD_5 : pause_common.h
- PAUSE_MSG_TUT_CMD_6 : pause_common.h
- PAUSE_MSG_TUT_CMD_7 : pause_common.h
- PAUSE_MSG_TUT_DESC_1 : pause_common.h
- PAUSE_MSG_TUT_DESC_2 : pause_common.h
- PAUSE_MSG_TUT_DESC_3 : pause_common.h
- PAUSE_MSG_TUT_DESC_4 : pause_common.h
- PAUSE_MSG_TUT_DESC_5 : pause_common.h
- PAUSE_MSG_TUT_DESC_6 : pause_common.h
- PAUSE_MSG_TUT_DESC_7 : pause_common.h
- PAUSE_MSG_TUT_NAME_BADGES : pause_common.h
- PAUSE_MSG_TUT_UNUSED_1 : pause_common.h
- PAUSE_MSG_TUT_UNUSED_2 : pause_common.h
- PAUSE_MSG_TUT_UNUSED_3 : pause_common.h
- PAUSE_MSG_TUT_UNUSED_4 : pause_common.h
- PAUSE_MSG_TUT_UNUSED_5 : pause_common.h
- PAUSE_MSG_TUT_UNUSED_6 : pause_common.h
- PAUSE_MSG_TUT_UNUSED_7 : pause_common.h
- PAUSE_MSG_UNKNOWN_SPIRIT : pause_common.h
- pause_partners_cleanup() : pause_partners.c
- pause_partners_draw_contents() : pause_partners.c
- pause_partners_draw_movelist() : pause_partners.c
- pause_partners_draw_movelist_flower() : pause_partners.c
- pause_partners_draw_movelist_title() : pause_partners.c
- pause_partners_draw_title() : pause_partners.c
- pause_partners_handle_input() : pause_partners.c
- pause_partners_init() : pause_partners.c
- pause_partners_load_portrait() : pause_partners.c
- pause_partners_update() : pause_partners.c
- pause_set_cursor_opacity() : pause_common.h, pause_main.c
- pause_set_cursor_pos() : pause_main.c, pause_common.h
- pause_set_cursor_pos_immediate() : pause_common.h, pause_main.c
- pause_sort_item_list() : pause_common.h, pause_main.c
- pause_spirits_bg_png : pause_spirits.c
- pause_spirits_cleanup() : pause_spirits.c
- pause_spirits_draw_contents() : pause_spirits.c
- pause_spirits_draw_title() : pause_spirits.c
- pause_spirits_handle_input() : pause_spirits.c
- pause_spirits_init() : pause_spirits.c
- pause_spirits_update() : pause_spirits.c
- pause_stats_cleanup() : pause_stats.c
- pause_stats_draw_contents() : pause_stats.c
- pause_stats_handle_input() : pause_stats.c
- pause_stats_init() : pause_stats.c
- pause_tabs_cleanup() : pause_tabs.c
- pause_tabs_draw_badges() : pause_tabs.c
- pause_tabs_draw_invis() : pause_tabs.c
- pause_tabs_draw_items() : pause_tabs.c
- pause_tabs_draw_map() : pause_tabs.c
- pause_tabs_draw_party() : pause_tabs.c
- pause_tabs_draw_spirits() : pause_tabs.c
- pause_tabs_draw_stats() : pause_tabs.c
- pause_tabs_handle_input() : pause_tabs.c
- pause_tabs_init() : pause_tabs.c
- pause_tabs_update() : pause_tabs.c
- pause_textbox_draw_contents() : pause_main.c
- pause_tutorial_draw_contents() : pause_main.c
- pause_tutorial_input() : pause_main.c
- pause_update_page_active_1() : pause_main.c, pause_common.h
- pause_update_page_active_2() : pause_common.h, pause_main.c
- pause_update_page_inactive_1() : pause_common.h, pause_main.c
- pause_update_page_inactive_2() : pause_common.h, pause_main.c
- pause_update_tab_active() : pause_common.h, pause_main.c
- pause_update_tab_default() : pause_main.c, pause_common.h
- pause_update_tab_inactive() : pause_common.h, pause_main.c
- pause_world_map_png : pause_map.c
- PauseGfxArrows : pause_gfx.c, pause_map.c
- PauseGfxAvailable : pause_gfx.c
- PauseGfxBannerBoots : pause_gfx.c
- PauseGfxBannerBp : pause_gfx.c
- PauseGfxBannerFp : pause_gfx.c
- PauseGfxBannerHammer : pause_gfx.c
- PauseGfxBannerHp : pause_gfx.c
- PauseGfxBannerStarEnergy : pause_gfx.c
- PauseGfxCheckAbilities : pause_gfx.c
- PauseGfxLabels : pause_gfx.c
- PauseGfxOrbs : pause_gfx.c, pause_badges.c
- PauseGfxPathPoints : pause_map.c, pause_gfx.c
- PauseGfxSpiritsBg : pause_gfx.c, pause_spirits.c
- PauseGfxStatsBar : pause_gfx.c
- PauseGfxWorldMap : pause_gfx.c, pause_map.c
- PauseLanguageHudScripts : filemenu_selectlanguage.c
- PauseMapArrowWobble : pause_map.c
- PauseMapHudScripts : pause_map.c
- PauseMapWindowBPs : pause_map.c
- PauseMenuLabels : pause_common.h
- PauseMenuMessages : pause_common.h
- PauseOverlaySegment : state_pause.c
- PCT_TO_TABLE_IDX : action_cmd.h
- PCT_TO_TABLE_RATE : action_cmd.h
- PEACH_ANIMS : Peach.h
- PEACH_BAKING_BUTTER : enums.h
- PEACH_BAKING_CAKE_BARE : enums.h
- PEACH_BAKING_CAKE_BATTER : enums.h
- PEACH_BAKING_CAKE_BOWL : enums.h
- PEACH_BAKING_CAKE_MIXED : enums.h
- PEACH_BAKING_CAKE_PAN : enums.h
- PEACH_BAKING_CAKE_WITH_BERRIES : enums.h
- PEACH_BAKING_CAKE_WITH_ICING : enums.h
- PEACH_BAKING_CLEANSER : enums.h
- PEACH_BAKING_COMPLETE_CAKE : enums.h
- PEACH_BAKING_CREAM : enums.h
- PEACH_BAKING_EGG : enums.h
- PEACH_BAKING_FLOUR : enums.h
- PEACH_BAKING_MILK : enums.h
- PEACH_BAKING_NONE : enums.h
- PEACH_BAKING_SALT : enums.h
- PEACH_BAKING_STRAWBERRY : enums.h
- PEACH_BAKING_SUGAR : enums.h
- PEACH_BAKING_WATER : enums.h
- peach_check_for_parasol_input() : functions.h, 7E9D0.c
- peach_disguise_check_overlaps() : sneaky_parasol.c, 7E9D0.c
- PEACH_DISGUISE_CLUBBA : enums.h
- PEACH_DISGUISE_HAMMER_BROS : enums.h
- PEACH_DISGUISE_KOOPATROL : enums.h
- PEACH_DISGUISE_NONE : enums.h
- PEACH_FLAG_BLOCK_NEXT_DISGUISE : enums.h
- PEACH_FLAG_DEPRESSED : enums.h
- PEACH_FLAG_DISGUISED : enums.h
- PEACH_FLAG_HAS_PARASOL : enums.h
- PEACH_FLAG_IS_PEACH : enums.h
- peach_force_disguise_action() : scene.c, sneaky_parasol.c, 7E9D0.c
- peach_make_disguise_npc() : functions.h, 7E9D0.c
- peach_set_disguise_anim() : functions.h, 7E9D0.c
- PEACH_SPRITE_BITS : sprite.c
- peach_star_beam_appendGfx() : peach_star_beam.c
- PEACH_STAR_BEAM_CREATE_EFFECT : StarBeamSupport.inc.c
- PEACH_STAR_BEAM_FADE_OUT_BEAM : StarBeamSupport.inc.c
- PEACH_STAR_BEAM_FLY_TO_TARGET : StarBeamSupport.inc.c
- PEACH_STAR_BEAM_IMMUNE : StarBeamSupport.inc.c
- peach_star_beam_init() : peach_star_beam.c
- peach_star_beam_main() : peach_star_beam.c
- PEACH_STAR_BEAM_MAKE_ADDITIONAL_EFFECTS : StarBeamSupport.inc.c
- PEACH_STAR_BEAM_MAKE_BEAM : StarBeamSupport.inc.c
- peach_star_beam_render() : peach_star_beam.c
- PEACH_STAR_BEAM_SHRINK_CIRCLE : StarBeamSupport.inc.c
- PEACH_STAR_BEAM_SPIRITS_APPEAR : StarBeamSupport.inc.c
- PEACH_STAR_BEAM_SPIRITS_FLY_AWAY : StarBeamSupport.inc.c
- PEACH_STAR_BEAM_SPIRITS_SCATTER : StarBeamSupport.inc.c
- PEACH_STAR_BEAM_START_FLY_AWAY : StarBeamSupport.inc.c
- peach_star_beam_update() : peach_star_beam.c
- PEACH_STAR_BEAM_WAIT : StarBeamSupport.inc.c
- PEACH_STAR_BEAM_ZOOM_OUT : StarBeamSupport.inc.c
- peach_sync_disguise_npc() : functions.h, 7E9D0.c
- PeachBakingItems : enums.h
- PeachDisguiseExtraAnims : actions.c, actions.h
- PeachDisguiseNpcIndex : engine1_pre_bss.c, 7B440.c, variables.h
- PeachDisguises : enums.h
- PeachFlags : enums.h
- pendingLevelUps : level_up.c
- PendingPartnerAbilityResume : encounter.c, main_pre_bss.c
- PENGUIN_ANIMS : Penguin.h
- PENGUIN_PATROL_ANIMS : Penguin.h
- PERIL_THRESHOLD : battle.h
- PHASE_CELEBRATE : enums.h
- PHASE_DEATH : enums.h
- PHASE_ENEMY_BEGIN : enums.h
- PHASE_ENEMY_END : enums.h
- PHASE_EXECUTE_ACTION : enums.h
- PHASE_FIRST_STRIKE : enums.h
- PHASE_MERLEE_ATTACK_BONUS : enums.h
- PHASE_MERLEE_DEFENSE_BONUS : enums.h
- PHASE_MERLEE_EXP_BONUS : enums.h
- PHASE_PLAYER_BEGIN : enums.h
- PHASE_PLAYER_END : enums.h
- PHASE_PLAYER_HAPPY : enums.h
- PHASE_RUN_AWAY_FAIL : enums.h
- PHASE_RUN_AWAY_START : enums.h
- PHASE_USE_DEFEND : enums.h
- PHASE_USE_LIFE_SHROOM : enums.h
- Phases : enums.h
- PHONOGRAPH_HUD_STATE_APPEAR : phonograph.c
- PHONOGRAPH_HUD_STATE_DESTROYED : phonograph.c
- PHONOGRAPH_HUD_STATE_FINAL : phonograph.c
- PHONOGRAPH_HUD_STATE_INIT : phonograph.c
- PHONOGRAPH_HUD_STATE_MASHING : phonograph.c
- phys_adjust_cam_on_landing() : functions.h, 7E9D0.c
- phys_can_player_interact() : 7BB60.c, functions.h
- phys_check_interactable_collision() : 7BB60.c
- phys_clear_spin_history() : 7E9D0.c, spin.c, tornado_jump.c
- phys_get_spin_history() : functions.h, 7E9D0.c
- phys_init_integrator_for_current_state() : functions.h, 7BB60.c
- phys_is_on_sloped_ground() : 7BB60.c
- phys_main_collision_below() : 7BB60.c, functions.h
- phys_peach_update() : 7E9D0.c, functions.h
- phys_player_land() : functions.h, 7BB60.c
- phys_reset_spin_history() : functions.h, 7E9D0.c
- phys_save_ground_pos() : 7BB60.c
- phys_should_player_be_sliding() : functions.h, 7BB60.c
- phys_update_action_state() : 7E9D0.c, functions.h
- phys_update_falling() : functions.h, 7BB60.c
- phys_update_interact_collider() : functions.h, 7BB60.c
- phys_update_jump() : functions.h, 7BB60.c
- phys_update_lava_reset() : 77480.c
- phys_update_standard() : 77480.c
- PHYSICAL_TO_VIRTUAL : macros.h
- PhysicalSaveInfo : fio.c
- PI : macros.h
- PI_D : macros.h
- PI_S : macros.h
- PickupHeaderWindowHeight : item_entity.c
- PickupMessageWindowYOffsets : item_entity.c
- PINK_AVOID_SHY_GUY_ANIMS : ShyGuy.h
- PINK_SHY_GUY_ANIMS : ShyGuy.h
- pink_sparkles_appendGfx() : pink_sparkles.c
- pink_sparkles_init() : pink_sparkles.c
- pink_sparkles_main() : pink_sparkles.c
- pink_sparkles_render() : pink_sparkles.c
- pink_sparkles_update() : pink_sparkles.c
- PIRANHA_DMA_ENTRY : area.c, part2.inc.c, npc.c
- PIRANHA_NO_DROPS : PutridPiranhaSentinel.h
- PIRANHA_PLANT_ANIMS : PiranhaPlant.h
- PIRANHA_PLANT_DROPS : PiranhaPlant.h
- PIRANHA_PLANT_HITBOX : PiranhaPlant.h
- PIRANHA_SENTINEL_ANIMS : PutridPiranhaSentinel.h
- PiranhaPlantAI_00() : PiranhaPlantAI.inc.c
- PiranhaPlantAI_01() : PiranhaPlantAI.inc.c
- PiranhaPlantAI_10() : PiranhaPlantAI.inc.c
- PiranhaPlantAI_11() : PiranhaPlantAI.inc.c
- PiranhaPlantAI_12() : PiranhaPlantAI.inc.c
- PiranhaPlantAI_13() : PiranhaPlantAI.inc.c
- PiranhaPlantAI_LosePlayer() : PiranhaPlantAI.inc.c
- PiranhaPlantStates : enums.h
- PLANE_SIDE_NEGATIVE : CheckPositionRelativeToPlane.inc.c
- PLANE_SIDE_POSITIVE : CheckPositionRelativeToPlane.inc.c
- play_ambient_sounds() : functions.h, ambience.c
- PLAY_COST : npc.c
- play_hit_sound() : 1A5830.c
- play_model_animation() : functions.h, animator.c
- play_model_animation_starting_from() : animator.c, model.h
- play_movement_dust_effects() : functions.h, 190B20.c
- PLAY_TIME : npc.c
- PlayAmbientSounds() : common.h
- PlayEffect : macros.h
- PlayEffect1 : macros.h
- PlayEffect10 : macros.h
- PlayEffect11 : macros.h
- PlayEffect12 : macros.h
- PlayEffect13 : macros.h
- PlayEffect14 : macros.h
- PlayEffect2 : macros.h
- PlayEffect3 : macros.h
- PlayEffect4 : macros.h
- PlayEffect5 : macros.h
- PlayEffect6 : macros.h
- PlayEffect7 : macros.h
- PlayEffect8 : macros.h
- PlayEffect9 : macros.h
- PlayEffect_impl() : common.h
- PLAYER_ACTION_VRAM_DEF : 7E9D0.c
- PLAYER_BASIC_JUMP_0 : enums.h
- PLAYER_BASIC_JUMP_1 : enums.h
- PLAYER_BASIC_JUMP_2 : enums.h
- PLAYER_BASIC_JUMP_3 : enums.h
- PLAYER_BASIC_JUMP_4 : enums.h
- PLAYER_BUFF_ALL : enums.h
- PLAYER_BUFF_CLOUD_NINE : enums.h
- PLAYER_BUFF_HAMMER_CHARGE : enums.h
- PLAYER_BUFF_HUSTLE : enums.h
- PLAYER_BUFF_JUMP_CHARGE : enums.h
- PLAYER_BUFF_PARTNER_GLOWING : enums.h
- PLAYER_BUFF_STATIC : enums.h
- PLAYER_BUFF_STONE : enums.h
- PLAYER_BUFF_TRANSPARENT : enums.h
- PLAYER_BUFF_TURBO_CHARGE : enums.h
- PLAYER_BUFF_WATER_BLOCK : enums.h
- player_check_collision_below() : functions.h, 7BB60.c
- PLAYER_COLLISION_0 : enums.h
- PLAYER_COLLISION_1 : enums.h
- PLAYER_COLLISION_2 : enums.h
- PLAYER_COLLISION_4 : enums.h
- PLAYER_COLLISION_HAMMER : enums.h
- player_fall_distance() : functions.h, 7BB60.c
- player_get_camera_facing_angle() : 7BB60.c, ItemBlock.c, WoodenCrate.c
- player_get_side_angle() : 7BB60.c, functions.h
- player_get_slip_vector() : 77480.c
- player_handle_floor_collider_type() : functions.h, 7BB60.c
- player_input_to_move_vector() : functions.h, 7B440.c
- player_jump() : player_api.c
- PLAYER_ORBIT_BEGIN : MonitorPlayerOrbiting.h
- PLAYER_ORBIT_CHANGE_DIRECTION : MonitorPlayerOrbiting.h
- PLAYER_ORBIT_COMPLETE_ROTATION : MonitorPlayerOrbiting.h
- PLAYER_ORBIT_CONTINUE_ORBIT : MonitorPlayerOrbiting.h
- PLAYER_ORBIT_LEFT_REGION : MonitorPlayerOrbiting.h
- player_raycast_below() : 77480.c
- player_raycast_below_cam_relative() : functions.h, 77480.c
- player_raycast_down() : 77480.c
- player_raycast_general() : 77480.c
- player_raycast_up_corner() : 77480.c
- player_raycast_up_corners() : functions.h, 77480.c
- player_render_interact_prompts() : functions.h, 77480.c
- player_reset_data() : functions.h, 77480.c
- PLAYER_SPRITE_AUX1 : sprite.h
- PLAYER_SPRITE_AUX2 : sprite.h
- PLAYER_SPRITE_MAIN : sprite.h
- PLAYER_SPRITES_COMBINED_EPILOGUE : enums.h
- PLAYER_SPRITES_MARIO_BATTLE : enums.h
- PLAYER_SPRITES_MARIO_PARADE : enums.h
- PLAYER_SPRITES_MARIO_REFLECT_FLOOR : enums.h
- PLAYER_SPRITES_MARIO_WORLD : enums.h
- PLAYER_SPRITES_PEACH_BATTLE : enums.h
- PLAYER_SPRITES_PEACH_WORLD : enums.h
- PLAYER_SUPER_JUMP_0 : enums.h
- PLAYER_SUPER_JUMP_1 : enums.h
- PLAYER_SUPER_JUMP_2 : enums.h
- PLAYER_SUPER_JUMP_3 : enums.h
- PLAYER_SUPER_JUMP_4 : enums.h
- PLAYER_SUPER_JUMP_5 : enums.h
- PLAYER_SUPER_JUMP_6 : enums.h
- player_team_is_ability_active() : functions.h, 190B20.c
- player_test_lateral_overlap() : 77480.c, functions.h
- player_test_move_with_slipping() : functions.h, 77480.c
- player_test_move_without_slipping() : functions.h, 77480.c
- PLAYER_ULTRA_JUMP_0 : enums.h
- PLAYER_ULTRA_JUMP_1 : enums.h
- PLAYER_ULTRA_JUMP_2 : enums.h
- PLAYER_ULTRA_JUMP_3 : enums.h
- PLAYER_ULTRA_JUMP_4 : enums.h
- player_update_sprite() : 77480.c
- PlayerActionsTable : actions.c, actions.h
- PlayerBasicJump : enums.h
- PlayerBuffs : enums.h
- PlayerCollisionTests : enums.h
- PlayerFaceNpc() : common.h
- PlayerHasBadge() : merluvlee.c
- PlayerImgFXFlags : player_api.c, script_list.c
- PlayerJump() : common.h
- PlayerJump1() : common.h
- PlayerJump2() : common.h
- PlayerMoveTo() : common.h
- PlayerNormalPitch : variables.h, 7B440.c, engine1_pre_bss.c
- PlayerNormalYaw : variables.h, 7B440.c, engine1_pre_bss.c
- playerNpc : player_api.c
- playerNpcData : player_api.c, script_list.c
- PlayerRasterCache : 101b90_len_8f0.c
- PlayerRasterCacheSize : 101b90_len_8f0.c
- PlayerRasterHeader : 101b90_len_8f0.c
- PlayerRasterLoadDesc : 101b90_len_8f0.c
- PlayerRasterLoadDescBeginSpriteIndex : 101b90_len_8f0.c
- PlayerRasterLoadDescBuffer : 101b90_len_8f0.c
- PlayerRasterLoadDescNumLoaded : 101b90_len_8f0.c
- PlayerRasterMaxSize : 101b90_len_8f0.c
- PlayerRunStateTime : engine1_pre_bss.c, 7B440.c, variables.h
- PlayerSpriteRasterSets : 101b90_len_8f0.c
- PlayerSpriteSets : enums.h
- PlayerStatusAnimFlags : enums.h
- PlayerStatusFlags : enums.h
- PlayerSuperJump : enums.h
- PlayerTweesterPhysicsData : use_tweester.c
- PlayerTweesterPhysicsPtr : use_tweester.c
- PlayerUltraJump : enums.h
- PlayerYInterpUpdateDelay : 7B440.c
- PlayIntroNext : state_title_screen.c
- PlayMerleeGatherFX() : common.h
- PlayMerleeOrbFX() : common.h
- PlayModelAnimation() : common.h
- PlayModelAnimationStartingFrom() : common.h
- PlaySound() : common.h
- PlaySoundAt() : common.h
- PlaySoundAtCollider() : common.h
- PlaySoundAtF() : common.h
- PlaySoundAtModel() : common.h
- PlaySoundAtNpc() : common.h
- PlaySoundAtPlayer() : common.h
- PlaySoundWithVolume() : common.h
- PM_CC1_24 : macros.h
- PM_CC1_29 : macros.h
- PM_CC1_MERLIN_STARS : merlin_house_stars.c
- PM_CC1_SHADOW : macros.h
- PM_CC2_24 : macros.h
- PM_CC2_29 : macros.h
- PM_CC2_MERLIN_STARS : merlin_house_stars.c
- PM_CC2_MULTIPLY_PRIM : macros.h
- PM_CC2_MULTIPLY_SHADE : macros.h
- PM_CC2_SHADOW : macros.h
- PM_CC_01 : macros.h
- PM_CC_02 : macros.h
- PM_CC_03 : macros.h
- PM_CC_04 : macros.h
- PM_CC_05 : macros.h
- PM_CC_06 : macros.h
- PM_CC_07 : macros.h
- PM_CC_0A : macros.h
- PM_CC_0B : macros.h
- PM_CC_0C : macros.h
- PM_CC_0D : macros.h
- PM_CC_0E : macros.h
- PM_CC_0F : macros.h
- PM_CC_10 : macros.h
- PM_CC_11 : macros.h
- PM_CC_12 : macros.h
- PM_CC_14 : macros.h
- PM_CC_15 : macros.h
- PM_CC_1A : macros.h
- PM_CC_20 : macros.h
- PM_CC_22 : macros.h
- PM_CC_23 : macros.h
- PM_CC_26 : macros.h
- PM_CC_27 : macros.h
- PM_CC_28 : macros.h
- PM_CC_2B : macros.h
- PM_CC_2C : macros.h
- PM_CC_2D : macros.h
- PM_CC_2E : macros.h
- PM_CC_2F : macros.h
- PM_CC_30 : macros.h
- PM_CC_31 : macros.h
- PM_CC_32 : macros.h
- PM_CC_33 : macros.h
- PM_CC_34 : macros.h
- PM_CC_35 : macros.h
- PM_CC_36 : macros.h
- PM_CC_37 : macros.h
- PM_CC_38 : macros.h
- PM_CC_39 : macros.h
- PM_CC_3A : macros.h
- PM_CC_3C : macros.h
- PM_CC_3D : macros.h
- PM_CC_3F : macros.h
- PM_CC_42 : macros.h
- PM_CC_43 : macros.h
- PM_CC_44 : macros.h
- PM_CC_45 : macros.h
- PM_CC_46 : macros.h
- PM_CC_47 : macros.h
- PM_CC_48 : macros.h
- PM_CC_49 : macros.h
- PM_CC_4A : macros.h
- PM_CC_4B : macros.h
- PM_CC_4C : macros.h
- PM_CC_4D : macros.h
- PM_CC_4E : macros.h
- PM_CC_4F : macros.h
- PM_CC_50 : macros.h
- PM_CC_51 : macros.h
- PM_CC_52 : macros.h
- PM_CC_53 : macros.h
- PM_CC_54 : macros.h
- PM_CC_55 : macros.h
- PM_CC_56 : macros.h
- PM_CC_57 : macros.h
- PM_CC_58 : macros.h
- PM_CC_59 : macros.h
- PM_CC_5A : macros.h
- PM_CC_5B : macros.h
- PM_CC_5C : macros.h
- PM_CC_5D : macros.h
- PM_CC_5E : macros.h
- PM_CC_ALT_INTERFERENCE : macros.h
- PM_CC_BOX1_CYC2 : macros.h
- PM_CC_BOX1_OPAQUE : macros.h
- PM_CC_BOX1_TRANSPARENT : macros.h
- PM_CC_BOX2_CYC2 : macros.h
- PM_CC_BOX2_OPAQUE : macros.h
- PM_CC_BOX2_TRANSPARENT : macros.h
- PM_CC_CANDLE_1 : macros.h
- PM_CC_CANDLE_2 : macros.h
- PM_CC_CONST_0 : macros.h
- PM_CC_CONST_1 : macros.h
- PM_CC_CONST_ALPHA_1 : macros.h
- PM_CC_DAMAGE_INDICATOR : macros.h
- PM_CC_FLOWER_GATE_GLOW : macros.h
- PM_CC_HOS_BG_SHADE : macros.h
- PM_CC_IMGFX_COLOR_FILL : macros.h
- PM_CC_IMGFX_HOLOGRAM : macros.h
- PM_CC_KKJ14_FIRE : macros.h
- PM_CC_KKJ_SPILL_LIGHT : macros.h
- PM_CC_MSG_NOISE_OUTLINE : macros.h
- PM_CC_MSG_STATIC : macros.h
- PM_CC_MSG_UP_ARROW : macros.h
- PM_CC_NOISE : macros.h
- PM_CC_PRIM_FULL_ALPHA : macros.h
- PM_CC_PRIM_NO_ALPHA : macros.h
- PM_CC_RESET_TILES : macros.h
- PM_CC_SCREEN_OVERLAY : macros.h
- PM_CC_TINT_DEPTH_MIPMAPS : macros.h
- PM_CC_TINT_DEPTH_NO_SHADE : macros.h
- PM_CC_TINT_DEPTH_NOTEX : macros.h
- PM_CC_TINT_REMAP_NO_SHADE : macros.h
- PM_CC_TINT_REMAP_NOTEX : macros.h
- PM_CC_TINT_REMAP_SHADE_ALPHA : macros.h
- PM_CC_WINDOW_1 : macros.h
- PM_CC_WINDOW_2 : macros.h
- PM_CC_WINDOW_3 : macros.h
- PM_CC_WINDOW_4 : macros.h
- PM_CC_WINDOW_5 : macros.h
- PM_CC_WINDOW_6 : macros.h
- PM_CC_WINDOW_7 : macros.h
- PM_RM_SHROUD : macros.h
- POKEY_ANIMS : Pokey.h
- POKEY_DROPS : Pokey.h
- POKEY_MUMMY_ANIMS : PokeyMummy.h
- POKEY_MUMMY_DROPS : PokeyMummy.h
- poll_rumble() : functions.h, rumble.c
- PollMusicEvents() : common.h
- PopBattleSong() : common.h
- POPSECTION : include_asset.h
- PopSong() : common.h
- POPUP_BADGE_X : 8a860_len_3f30.c
- POPUP_CHEST_X : 8a860_len_3f30.c
- popup_draw_already_have_partner() : 8a860_len_3f30.c
- popup_draw_cost_icon() : 8a860_len_3f30.c
- POPUP_ITEM_KEY_X : 8a860_len_3f30.c
- POPUP_ITEM_X : 8a860_len_3f30.c
- POPUP_ITEMDIP_NUMBER_X : 8a860_len_3f30.c
- POPUP_ITEMDIP_X : 8a860_len_3f30.c
- POPUP_MENU_CHECK_ITEM : enums.h
- POPUP_MENU_CLAIM_ITEM : enums.h
- POPUP_MENU_DOUBLE_DIP : enums.h
- popup_menu_draw_menu_contents() : 8a860_len_3f30.c
- popup_menu_draw_title_contents() : 8a860_len_3f30.c
- POPUP_MENU_POST_OFFICE : enums.h
- POPUP_MENU_READ_DIARY_PAGE : enums.h
- POPUP_MENU_READ_LETTER : enums.h
- POPUP_MENU_READ_POSTCARD : enums.h
- POPUP_MENU_SELL_ITEM : enums.h
- POPUP_MENU_SWITCH_PARTNER : enums.h
- POPUP_MENU_TAKE_FROM_CHEST : enums.h
- POPUP_MENU_THROW_AWAY_ITEM : enums.h
- POPUP_MENU_TRADE_FOR_BADGE : enums.h
- POPUP_MENU_TRIPLE_DIP : enums.h
- popup_menu_update() : 8a860_len_3f30.c
- POPUP_MENU_UPGRADE_PARTNER : enums.h
- POPUP_MENU_USE_ITEM : enums.h
- POPUP_MENU_USEKEY : enums.h
- POPUP_MSG_OFF : battle.h
- POPUP_MSG_ON : battle.h
- POPUP_PARTNER_WIDTH : 8a860_len_3f30.c
- POPUP_POSTCARD_X : 8a860_len_3f30.c
- POPUP_POSTOFFICE_X : 8a860_len_3f30.c
- POPUP_RESULT_CANCEL : enums.h
- POPUP_RESULT_CHOOSING : enums.h
- POPUP_RESULT_INVALID : enums.h
- POPUP_RESULT_SWAP_MENU : enums.h
- POPUP_STATE_10 : enums.h
- POPUP_STATE_104 : enums.h
- POPUP_STATE_105 : enums.h
- POPUP_STATE_11 : enums.h
- POPUP_STATE_20 : enums.h
- POPUP_STATE_ALREADY_HAVE_PARTNER_AWAIT : enums.h
- POPUP_STATE_ALREADY_HAVE_PARTNER_BEGIN : enums.h
- POPUP_STATE_ALREADY_HAVE_PARTNER_SHOW : enums.h
- POPUP_STATE_CANCEL_DIP : enums.h
- POPUP_STATE_CANCEL_DIP_ACCEPT : enums.h
- POPUP_STATE_CANCEL_DIP_AWAIT_CHOICE : enums.h
- POPUP_STATE_CANCEL_DIP_DECLINE : enums.h
- POPUP_STATE_CHOOSING : enums.h
- POPUP_STATE_CHOSE_BATTLE : enums.h
- POPUP_STATE_CHOSE_SWAP : enums.h
- POPUP_STATE_CHOSE_WORLD : enums.h
- POPUP_STATE_INIT : enums.h
- POPUP_STATE_MINUS_3 : enums.h
- POPUP_STATE_MINUS_4 : enums.h
- POPUP_STATE_MINUS_5 : enums.h
- POPUP_STATE_MINUS_7 : enums.h
- POPUP_STATE_MINUS_8 : enums.h
- POPUP_TRIPLE_DIP_X : 8a860_len_3f30.c
- POPUP_TYPE_CHECK_ITEM : 8a860_len_3f30.c
- POPUP_TYPE_CLAIM_ITEM : 8a860_len_3f30.c
- POPUP_TYPE_READ_DIARY_PAGE : 8a860_len_3f30.c
- POPUP_TYPE_READ_LETTER : 8a860_len_3f30.c
- POPUP_TYPE_READ_POSTCARD : 8a860_len_3f30.c
- POPUP_TYPE_SELL_ITEM : 8a860_len_3f30.c
- POPUP_TYPE_SWITCH_PARTNER : 8a860_len_3f30.c
- POPUP_TYPE_TAKE_FROM_CHEST : 8a860_len_3f30.c
- POPUP_TYPE_THROW_AWAY_ITEM : 8a860_len_3f30.c
- POPUP_TYPE_TRADE_FOR_BADGE : 8a860_len_3f30.c
- POPUP_TYPE_UPGRADE_PARTNER : 8a860_len_3f30.c
- POPUP_TYPE_USE_ITEM : 8a860_len_3f30.c
- POPUP_TYPE_USE_KEY : 8a860_len_3f30.c
- PopupContentScissorWidths : 8a860_len_3f30.c
- PopupDipMode : 8a860_len_3f30.c
- PopupMenu_Alpha : 8a860_len_3f30.c
- PopupMenu_CursorHID : 8a860_len_3f30.c
- PopupMenu_DisplayedEntryCount : 8a860_len_3f30.c
- PopupMenu_DownArrowHID : 8a860_len_3f30.c
- PopupMenu_EmptybarHID : 8a860_len_3f30.c
- PopupMenu_EntryIconHID : 8a860_len_3f30.c
- PopupMenu_FirstDisplayIndex : 8a860_len_3f30.c
- PopupMenu_LastDisplayIndex : 8a860_len_3f30.c
- PopupMenu_MaxDisplayableEntryCount : 8a860_len_3f30.c
- PopupMenu_PartnerLevelHID : 8a860_len_3f30.c
- PopupMenu_PrevSelectedIndex : 8a860_len_3f30.c
- PopupMenu_SelectedIndex : 8a860_len_3f30.c
- PopupMenu_StarPieceCounterPosX : 8a860_len_3f30.c
- PopupMenu_StarPieceCounterPosY : 8a860_len_3f30.c
- PopupMenu_TimesHID : 8a860_len_3f30.c
- PopupMenu_TitleIconHID : 8a860_len_3f30.c
- PopupMenu_UpArrowHID : 8a860_len_3f30.c
- PopupMenu_WasStatusBarIgnoringChanges : 8a860_len_3f30.c
- PopupMessageCallback : common_structs.h
- popupMessages : popup_messages.c
- PopupNotBattle : 8a860_len_3f30.c
- PopupNotDipping : 8a860_len_3f30.c
- PopupResult : enums.h
- PopupState : enums.h
- PopupType : enums.h
- PopupTypes : 8a860_len_3f30.c
- PopupWorldStartX : 8a860_len_3f30.c
- POS_0_I : puzzle.c
- POS_0_J : puzzle.c
- POS_1_I : puzzle.c
- POS_1_J : puzzle.c
- POS_1_X : pause_stats.c
- POS_2_I : puzzle.c
- POS_2_J : puzzle.c
- POS_2_X : pause_stats.c
- POS_3_I : puzzle.c
- POS_3_J : puzzle.c
- POS_3_X : pause_stats.c
- POS_4_I : puzzle.c
- POS_4_J : puzzle.c
- POS_4_X : pause_stats.c
- POS_X : btl_states_menus.c
- POSIE_ANIMS : Posie.h
- post_battle() : kooper.c, lakilester.c, parakarry.c, sushie.c, watt.c
- POST_BGM_READ : 28910_len_5090.c
- pra_01_ENTRY_0 : entrances.h
- pra_01_ENTRY_1 : entrances.h
- pra_01_ENTRY_2 : entrances.h
- pra_01_ENTRY_3 : entrances.h
- pra_01_ENTRY_4 : entrances.h
- pra_01_map_init() : pra.h
- pra_01_settings : pra.h
- pra_02_ENTRY_0 : entrances.h
- pra_02_ENTRY_1 : entrances.h
- pra_02_ENTRY_2 : entrances.h
- pra_02_ENTRY_3 : entrances.h
- pra_02_ENTRY_4 : entrances.h
- pra_02_ENTRY_5 : entrances.h
- pra_02_map_init() : pra.h
- pra_02_settings : pra.h
- pra_03_ENTRY_0 : entrances.h
- pra_03_ENTRY_1 : entrances.h
- pra_03_ENTRY_2 : entrances.h
- pra_03_map_init() : pra.h
- pra_03_settings : pra.h
- pra_04_ENTRY_0 : entrances.h
- pra_04_ENTRY_1 : entrances.h
- pra_04_ENTRY_2 : entrances.h
- pra_04_map_init() : pra.h
- pra_04_settings : pra.h
- pra_05_ENTRY_0 : entrances.h
- pra_05_map_init() : pra.h
- pra_05_settings : pra.h
- pra_06_ENTRY_0 : entrances.h
- pra_06_map_init() : pra.h
- pra_06_settings : pra.h
- pra_09_ENTRY_0 : entrances.h
- pra_09_ENTRY_1 : entrances.h
- pra_09_map_init() : pra.h
- pra_09_settings : pra.h
- pra_10_ENTRY_0 : entrances.h
- pra_10_ENTRY_1 : entrances.h
- pra_10_map_init() : pra.h
- pra_10_settings : pra.h
- pra_11_ENTRY_0 : entrances.h
- pra_11_map_init() : pra.h
- pra_11_settings : pra.h
- pra_12_ENTRY_0 : entrances.h
- pra_12_map_init() : pra.h
- pra_12_settings : pra.h
- pra_13_ENTRY_0 : entrances.h
- pra_13_ENTRY_1 : entrances.h
- pra_13_ENTRY_2 : entrances.h
- pra_13_ENTRY_3 : entrances.h
- pra_13_map_init() : pra.h
- pra_13_settings : pra.h
- pra_14_ENTRY_0 : entrances.h
- pra_14_ENTRY_1 : entrances.h
- pra_14_map_init() : pra.h
- pra_14_settings : pra.h
- pra_15_ENTRY_0 : entrances.h
- pra_15_map_init() : pra.h
- pra_15_settings : pra.h
- pra_16_ENTRY_0 : entrances.h
- pra_16_ENTRY_1 : entrances.h
- pra_16_ENTRY_2 : entrances.h
- pra_16_ENTRY_3 : entrances.h
- pra_16_map_init() : pra.h
- pra_16_settings : pra.h
- pra_18_ENTRY_0 : entrances.h
- pra_18_ENTRY_1 : entrances.h
- pra_18_ENTRY_2 : entrances.h
- pra_18_map_init() : pra.h
- pra_18_settings : pra.h
- pra_19_ENTRY_0 : entrances.h
- pra_19_ENTRY_1 : entrances.h
- pra_19_map_init() : pra.h
- pra_19_settings : pra.h
- pra_20_ENTRY_0 : entrances.h
- pra_20_ENTRY_1 : entrances.h
- pra_20_ENTRY_2 : entrances.h
- pra_20_ENTRY_3 : entrances.h
- pra_20_ENTRY_4 : entrances.h
- pra_20_map_init() : pra.h
- pra_20_settings : pra.h
- pra_21_ENTRY_0 : entrances.h
- pra_21_ENTRY_1 : entrances.h
- pra_21_map_init() : pra.h
- pra_21_settings : pra.h
- pra_22_ENTRY_0 : entrances.h
- pra_22_ENTRY_1 : entrances.h
- pra_22_map_init() : pra.h
- pra_22_settings : pra.h
- pra_27_ENTRY_0 : entrances.h
- pra_27_map_init() : pra.h
- pra_27_settings : pra.h
- pra_28_ENTRY_0 : entrances.h
- pra_28_map_init() : pra.h
- pra_28_settings : pra.h
- pra_29_ENTRY_0 : entrances.h
- pra_29_ENTRY_1 : entrances.h
- pra_29_ENTRY_2 : entrances.h
- pra_29_ENTRY_3 : entrances.h
- pra_29_map_init() : pra.h
- pra_29_settings : pra.h
- pra_31_ENTRY_0 : entrances.h
- pra_31_ENTRY_1 : entrances.h
- pra_31_ENTRY_2 : entrances.h
- pra_31_map_init() : pra.h
- pra_31_settings : pra.h
- pra_32_ENTRY_0 : entrances.h
- pra_32_map_init() : pra.h
- pra_32_settings : pra.h
- pra_33_ENTRY_0 : entrances.h
- pra_33_ENTRY_1 : entrances.h
- pra_33_ENTRY_2 : entrances.h
- pra_33_map_init() : pra.h
- pra_33_settings : pra.h
- pra_34_ENTRY_0 : entrances.h
- pra_34_ENTRY_1 : entrances.h
- pra_34_ENTRY_2 : entrances.h
- pra_34_ENTRY_3 : entrances.h
- pra_34_map_init() : pra.h
- pra_34_settings : pra.h
- pra_35_ENTRY_0 : entrances.h
- pra_35_ENTRY_1 : entrances.h
- pra_35_ENTRY_2 : entrances.h
- pra_35_map_init() : pra.h
- pra_35_settings : pra.h
- pra_36_ENTRY_0 : entrances.h
- pra_36_ENTRY_1 : entrances.h
- pra_36_map_init() : pra.h
- pra_36_settings : pra.h
- pra_37_ENTRY_0 : entrances.h
- pra_37_ENTRY_1 : entrances.h
- pra_37_map_init() : pra.h
- pra_37_settings : pra.h
- pra_38_ENTRY_0 : entrances.h
- pra_38_ENTRY_1 : entrances.h
- pra_38_map_init() : pra.h
- pra_38_settings : pra.h
- pra_39_ENTRY_0 : entrances.h
- pra_39_ENTRY_1 : entrances.h
- pra_39_map_init() : pra.h
- pra_39_settings : pra.h
- pra_40_ENTRY_0 : entrances.h
- pra_40_ENTRY_1 : entrances.h
- pra_40_map_init() : pra.h
- pra_40_settings : pra.h
- pra_maps : world.c
- pre_battle() : goombario.c, watt.c, sushie.c, parakarry.c, lakilester.c, kooper.c, bow.c, bombette.c
- PrevButtons : spiny_surge.c
- PreventBGMPlayerUpdate : audio.h, 30450.c
- PrevPlayerCamRelativeYaw : variables.h, actions.c
- PrevPlayerDirection : variables.h, 7B440.c, engine1_pre_bss.c
- PrevTimeInAir : surfaces.c
- PRINT_BUFFER_SIZE : common_structs.h
- PrintCallback : types.h
- printf() : is_debug.c
- PROJECTILE_HITBOX_STATE_ACTIVE : enums.h
- PROJECTILE_HITBOX_STATE_DONE : enums.h
- PROJECTILE_HITBOX_STATE_INIT : enums.h
- PROJECTILE_HITBOX_STATE_NONE : enums.h
- PROJECTILE_HITBOX_STATE_POST : enums.h
- PROJECTILE_HITBOX_STATE_PRE : enums.h
- ProjectileHitbox_30() : ProjectileHitbox.inc.c
- ProjectileHitbox_31() : ProjectileHitbox.inc.c
- ProjectileHitbox_32() : ProjectileHitbox.inc.c
- ProjectileHitbox_33() : ProjectileHitbox.inc.c
- ProjectileHitbox_GetUsableProjectileID() : ProjectileHitbox.inc.c
- ProjectileHitboxAttackStates : enums.h
- PS_FLAG_ACTION_STATE_CHANGED : enums.h
- PS_FLAG_AIRBORNE : enums.h
- PS_FLAG_ARMS_RAISED : enums.h
- PS_FLAG_CAMERA_DOESNT_FOLLOW : enums.h
- PS_FLAG_CUTSCENE_MOVEMENT : enums.h
- PS_FLAG_ENTERING_BATTLE : enums.h
- PS_FLAG_FACE_FORWARD : enums.h
- PS_FLAG_FALLING : enums.h
- PS_FLAG_FLYING : enums.h
- PS_FLAG_HAMMER_CHECK : enums.h
- PS_FLAG_HAS_CONVERSATION_NPC : enums.h
- PS_FLAG_HAS_REFLECTION : enums.h
- PS_FLAG_HAZARD_INVINCIBILITY : enums.h
- PS_FLAG_HIT_FIRE : enums.h
- PS_FLAG_INPUT_DISABLED : enums.h
- PS_FLAG_INTERACTED : enums.h
- PS_FLAG_JUMPING : enums.h
- PS_FLAG_MOVEMENT_LOCKED : enums.h
- PS_FLAG_NO_CHANGE_PARTNER : enums.h
- PS_FLAG_NO_FLIPPING : enums.h
- PS_FLAG_NO_PARTNER_USAGE : enums.h
- PS_FLAG_NO_STATIC_COLLISION : enums.h
- PS_FLAG_PAUSE_DISABLED : enums.h
- PS_FLAG_PAUSED : enums.h
- PS_FLAG_ROTATION_LOCKED : enums.h
- PS_FLAG_SCRIPTED_FALL : enums.h
- PS_FLAG_SLIDING : enums.h
- PS_FLAG_SPECIAL_JUMP : enums.h
- PS_FLAG_SPECIAL_LAND : enums.h
- PS_FLAG_SPINNING : enums.h
- PS_FLAG_SPRITE_REDRAW : enums.h
- PS_FLAG_TIME_STOPPED : enums.h
- PTR_LIST_END : macros.h
- PULL_VINE_CALLBACK_SCRIPT : vines.c
- PULSE_STONE_APPEAR : pulse_stone.c
- PULSE_STONE_HOLD : pulse_stone.c
- pulse_stone_notification_setup() : functions.h, pulse_stone.c
- pulse_stone_notification_update() : pulse_stone.c
- PULSE_STONE_OVERSHOOT : pulse_stone.c
- pulse_stone_VRAM : 77480.c
- PulseStoneNotification : pulse_stone.c
- PulseStoneNotificationCallback : variables.h
- PulseStonePtr : pulse_stone.c
- PURCHASE_DIALOG_STATE_ACCEPTED : shops.c
- PURCHASE_DIALOG_STATE_AWAIT_CALLBACK : shops.c
- PURCHASE_DIALOG_STATE_CANCEL : shops.c
- PURCHASE_DIALOG_STATE_EXEC_CALLBACK : shops.c
- PURCHASE_DIALOG_STATE_INIT : shops.c
- PURCHASE_DIALOG_STATE_NOT_ENOUGH_COINS : shops.c
- PURCHASE_DIALOG_STATE_NOT_ENOUGH_ROOM : shops.c
- PURCHASE_DIALOG_STATE_WAIT_FOR_SPEECH : shops.c
- PurchaseDialogState : shops.c
- purple_ring_appendGfx() : purple_ring.c
- purple_ring_init() : purple_ring.c
- purple_ring_main() : purple_ring.c
- purple_ring_render() : purple_ring.c
- purple_ring_update() : purple_ring.c
- push_block_handle_fall() : PushBlockGravity.inc.c
- PUSH_BLOCK_INVALID : push_blocks.c
- PUSH_BLOCK_OBSTRUCTED : push_blocks.c
- PUSH_BLOCK_READY : push_blocks.c
- PUSH_GRID_BLOCK : enums.h
- PUSH_GRID_EMPTY : enums.h
- PUSH_GRID_OBSTRUCTION : enums.h
- PUSH_GRID_OUT_OF_BOUNDS : enums.h
- PUSH_TIME : puzzle.c
- PushBattleSong() : common.h
- PushBlockFallCallback : common_structs.h
- PushBlockMovePositions : push_blocks.c
- PushGridOccupant : enums.h
- PUSHSECTION : include_asset.h
- PushSong() : common.h
- PUT_AWAY_DISMOUNT_1 : lakilester.c
- PUT_AWAY_DISMOUNT_2 : lakilester.c
- PUT_AWAY_DISMOUNT_3 : lakilester.c
- PUT_AWAY_FINISH_1 : lakilester.c
- PUT_AWAY_FINISH_2 : lakilester.c
- PUT_AWAY_FINISH_3 : lakilester.c
- PutPartnerAway() : common.h
- PUTRID_PIRANHA_ANIMS : PutridPiranha.h
- PUTRID_PIRANHA_DROPS : PutridPiranha.h
- PUTRID_PIRANHA_HITBOX : PutridPiranha.h
- PYRO_GUY_ANIMS : PyroGuy.h
- PYRO_GUY_DROPS : PyroGuy.h