Data Structures | |
struct | PlayerOrbitState |
struct | PlayerOrbitTarget |
Enumerations | |
enum | { PLAYER_ORBIT_BEGIN = 0 , PLAYER_ORBIT_COMPLETE_ROTATION = 1 , PLAYER_ORBIT_CONTINUE_ORBIT = 2 , PLAYER_ORBIT_CHANGE_DIRECTION = 3 , PLAYER_ORBIT_LEFT_REGION = 4 } |
enum | { ORBIT_STATE_FIRST_FRAME = 0 , ORBIT_STATE_SECOND_FRAME = 1 , ORBIT_STATE_STARTING_ORBIT = 2 , ORBIT_STATE_MAINTAIN_ORBIT = 3 , ORBIT_STATE_BREAK_ORBIT = 4 } |
anonymous enum |