Macros | |
#define | NO_EXTERN_VARIABLES |
#define NO_EXTERN_VARIABLES |
BSS u32 __osBaseCounter |
BSS u8 __osContLastCmd |
BSS OSTime __osCurrentTime |
BSS OSMesg __osEepromTimerMsg |
BSS u32 __osFinalrom |
BSS u8 __osMaxControllers |
BSS u32 __osTimerCounter |
BSS u32 __osViIntrCount |
BSS AuCallback BeginSoundUpdateCallback |
BSS f32 CamLengthScale |
BSS void* CurrentSefCmdHandler |
BSS s32 D_8009A5B4 |
BSS s32 D_8009A5B8 |
BSS s32 D_8009A5BC |
BSS s32 D_8009A5C4 |
BSS s32 D_8009A624 |
BSS s32 D_8009A644 |
BSS s32 D_8009A648 |
BSS s32 D_8009A65C |
BSS s32 D_8009A67C |
BSS AmbienceManager* gAuAmbienceManager |
Referenced by au_bgm_get_player_with_song_name(), au_bgm_stop_all(), func_8005513C(), and snd_song_get_playing_info().
Referenced by au_bgm_get_player_with_song_name(), au_bgm_stop_all(), func_8005513C(), and snd_song_get_playing_info().
BSS s16 gCurrentCamID |
BSS ModelTreeInfoList* gCurrentModelTreeNodeInfo |
BSS DisplayContext* gDisplayContext |
BSS s32 gEncounterState |
BSS s32 gEncounterSubState |
BSS s16 gFirstStrikeMessagePos |
BSS Gfx* gMainGfxPos |
BSS s16 gNpcCount |
BSS s32 gOverrideFlags |
BSS SoundManager* gSoundManager |
BSS s32 gTimeFreezeMode |
BSS s8 HasPreBattleSongPushed |
BSS s8 LastBattleStartedBySpin |
BSS u32 nuContDataLockKey |
BSS u32 nuContNum |
BSS u16** nuGfxCfb |
BSS u16* nuGfxCfb_ptr |
Referenced by appendGfx_darkness_stencil(), appendGfx_draw_prev_frame_buffer(), appendGfx_shading_palette(), appendGfx_title_screen(), bulb_glow_appendGfx(), draw_box(), flame_appendGfx(), func_80143C48(), func_80240160_8AA5B0(), func_E02000AC(), gfx_build_inside_crystal_ball(), gfx_draw_background(), gfx_draw_frame(), is_model_center_visible(), is_point_visible(), motion_blur_flame_appendGfx(), render_curtains(), render_window_root(), state_step_battle(), state_step_language_select(), state_step_pause(), tattle_cam_pre_render(), underwater_appendGfx(), UnkModelFunc000(), UnkModelFunc001(), water_splash_appendGfx(), and worker_draw_story_graphics().
BSS u32 nuGfxCfbCounter |
BSS u32 nuGfxDisplay |
BSS volatile u32 nuGfxTaskSpool |
BSS NUUcode* nuGfxUcode |
BSS u16* nuGfxZBuffer |
BSS void(* nuIdleFunc) (void) | ( | void | ) |
BSS OSPiHandle* nuPiCartHandle |
BSS u8 nuScPreNMIFlag |
BSS s8 PendingPartnerAbilityResume |
BSS u16* ResetFrameBufferArray |