papermario
Decompilation of Paper Mario
 
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npc_api.c File Reference

Functions

Npcresolve_npc (Evt *script, s32 npcIdOrPtr)
 
void set_npc_animation (Npc *npc, u32 animID)
 
ApiStatus _npc_jump_to (Evt *script, s32 isInitialCall, s32 snapYaw)
 

Variables

s32 wExtraPartnerID
 
s32 wExtraPartnerNpcID
 

Function Documentation

◆ _npc_jump_to()

ApiStatus _npc_jump_to ( Evt * script,
s32 isInitialCall,
s32 snapYaw )

◆ resolve_npc()

Npc * resolve_npc ( Evt * script,
s32 npcIdOrPtr )

Referenced by _npc_jump_to().

◆ set_npc_animation()

void set_npc_animation ( Npc * npc,
u32 animID )

Referenced by _show_message().

Variable Documentation

◆ wExtraPartnerID

s32 wExtraPartnerID
extern

◆ wExtraPartnerNpcID

s32 wExtraPartnerNpcID
extern