papermario
Decompilation of Paper Mario
 
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demo_api.c File Reference

Variables

u8 ReflectWallPrevAlpha = 254
 
u8 ReflectFloorPrevAlpha = 254
 
u16 StarShrineLightBeamAlpha = 255
 
s32 ShadingOffsetsBuffer [2]
 
u8 PackedShadingData [0x100]
 
Addr sprite_shading_profiles_data_ROM_START
 

Variable Documentation

◆ PackedShadingData

u8 PackedShadingData[0x100]
extern

◆ ReflectFloorPrevAlpha

u8 ReflectFloorPrevAlpha = 254

◆ ReflectWallPrevAlpha

u8 ReflectWallPrevAlpha = 254

◆ ShadingOffsetsBuffer

s32 ShadingOffsetsBuffer[2]
extern

◆ sprite_shading_profiles_data_ROM_START

Addr sprite_shading_profiles_data_ROM_START
extern

◆ StarShrineLightBeamAlpha

u16 StarShrineLightBeamAlpha = 255

Referenced by setup_gfx_light_beam().