Here is a list of all variables with links to the files they belong to:
- s -
- sam_01_settings : sam.h
- sam_02_settings : sam.h
- sam_03_settings : sam.h
- sam_04_settings : sam.h
- sam_05_settings : sam.h
- sam_06_settings : sam.h
- sam_07_settings : sam.h
- sam_08_settings : sam.h
- sam_09_settings : sam.h
- sam_10_settings : sam.h
- sam_11_settings : sam.h
- sam_12_settings : sam.h
- sam_maps : world.c
- sAtanFactors : 43F0.c
- SaveBlockResultPrinter : SaveBlock.c
- SaveBlockResultPrinterClosed : SaveBlock.c
- SaveBlockTutorialPrinter : SaveBlock.c
- SaveBlockTutorialPrinterClosed : SaveBlock.c
- SavedReverbMode : state_pause.c
- SavedWorldCameras : 16C8E0.c
- SavedWorldPlayerPosX : 16C8E0.c
- SavedWorldPlayerPosY : 16C8E0.c
- SavedWorldPlayerPosZ : 16C8E0.c
- sbk_00_settings : sbk.h
- sbk_01_settings : sbk.h
- sbk_02_settings : sbk.h
- sbk_03_settings : sbk.h
- sbk_04_settings : sbk.h
- sbk_05_settings : sbk.h
- sbk_06_settings : sbk.h
- sbk_10_settings : sbk.h
- sbk_11_settings : sbk.h
- sbk_12_settings : sbk.h
- sbk_13_settings : sbk.h
- sbk_14_settings : sbk.h
- sbk_15_settings : sbk.h
- sbk_16_settings : sbk.h
- sbk_20_settings : sbk.h
- sbk_21_settings : sbk.h
- sbk_22_settings : sbk.h
- sbk_23_settings : sbk.h
- sbk_24_settings : sbk.h
- sbk_25_settings : sbk.h
- sbk_26_settings : sbk.h
- sbk_30_settings : sbk.h
- sbk_31_settings : sbk.h
- sbk_32_settings : sbk.h
- sbk_33_settings : sbk.h
- sbk_34_settings : sbk.h
- sbk_35_settings : sbk.h
- sbk_36_settings : sbk.h
- sbk_40_settings : sbk.h
- sbk_41_settings : sbk.h
- sbk_42_settings : sbk.h
- sbk_43_settings : sbk.h
- sbk_44_settings : sbk.h
- sbk_45_settings : sbk.h
- sbk_46_settings : sbk.h
- sbk_50_settings : sbk.h
- sbk_51_settings : sbk.h
- sbk_52_settings : sbk.h
- sbk_53_settings : sbk.h
- sbk_54_settings : sbk.h
- sbk_55_settings : sbk.h
- sbk_56_settings : sbk.h
- sbk_60_settings : sbk.h
- sbk_61_settings : sbk.h
- sbk_62_settings : sbk.h
- sbk_63_settings : sbk.h
- sbk_64_settings : sbk.h
- sbk_65_settings : sbk.h
- sbk_66_settings : sbk.h
- sbk_99_settings : sbk.h
- sbk_maps : world.c
- sCosineTable : 43F0.c
- screen_overlay_backType : screen_overlays.c
- screen_overlay_backZoom : screen_overlays.c
- screen_overlay_frontType : screen_overlays.c
- screen_overlay_frontZoom : screen_overlays.c
- ScreenOverlays : engine2_post_bss.c, screen_overlays.c
- SefCmdHandlers : sfx_player.c, 28910_len_5090.c
- SeqCmdArgCounts : 28910_len_5090.c, sfx_player.c
- SeqCmdHandlers : 28910_len_5090.c, sfx_player.c
- SFXEnvelopeFast : sfx_player.c
- SFXEnvelopeFastData : sfx_player.c
- SFXEnvelopePresets : sfx_player.c
- SFXEnvelopeSlow : sfx_player.c
- SFXEnvelopeSlowData : sfx_player.c
- SfxReverbMode : sfx.c
- ShakeCam1 : variables.h, cam_api.c
- ShakeCamX : variables.h, cam_api.c
- ShellTossHitboxState : kooper.c
- ShimmerEmitters : status_star_shimmer.c
- ShimmerViewport : status_star_shimmer.c
- shiver_header : imgfx.c
- shock_header : imgfx.c
- ShootingStarBounceSounds : sfx.c
- ShootingStarFallSounds : sfx.c
- ShowingCoinCounter : inventory.c
- ShowingErrorMessage : btl_states_menus.c
- ShowMessageScreenOffsetX : msg_api.c, script_list.c
- ShowMessageScreenOffsetY : script_list.c, msg_api.c
- ShroudTintAmt : model.c
- ShroudTintB : model.c
- ShroudTintG : model.c
- ShroudTintR : model.c
- shuffle_cards_header : imgfx.c
- ShyGuyStepSounds : sfx.c
- SimpleRandLUT : effect_utils.c
- sIntegerDigits : 43F0.c
- SlashHudScript : inventory.c, partners.c
- SlideAcceleration : slide.c
- SlideLaunchSpeed : slide.c
- SMALL_ROOM_PARAMS : reverb.c
- SnapAwakeSounds : sfx.c
- SnoreExhaleSounds : sfx.c
- SnoreInhaleSounds : sfx.c
- SoftResetDelay : main_loop.c
- SoftResetOverlayAlpha : main_loop.c
- SoftResetState : main_loop.c
- SolidCombineModes : model.c
- something : charset.c
- SongsUsingVariationFlag : e0b30_len_b80.c
- SparkleScript_Coin : global_hud_scripts.c, item_entity.c
- SparkleSpawnIntervals : actor_rendering.c
- SpeechBubble : speech_bubble.c
- SpeechBubblePtr : speech_bubble.c, goombario.c
- SPIncrementHudScripts : inventory.c, partners.c
- SpinningFlower_AngleToCenter : use_spinning_flower.c
- SpinningFlower_EntityIndex : use_spinning_flower.c
- spirit_capture_header : imgfx.c
- spr_allocateBtlComponentsOnWorldHeap : 101b90_len_8f0.c, sprite.c, parade_setup.c
- spr_animUpdateTimeScale : sprite.c, sprite.h
- spr_asset_entry : 101b90_len_8f0.c
- spr_defaultQuad : sprite.c, sprite.h
- spr_playerCurrentAnimInfo : sprite.c
- spr_playerMaxComponents : sprite.c
- spr_playerSprites : sprite.c
- spr_playerSpriteSets : sprite.c, sprite.h
- sprite_shading_profiles_data_ROM_START : demo_api.c
- SpriteDataHeader : 101b90_len_8f0.c
- SpriteInstances : sprite.c
- SpriteShadingPalette : sprite_shading.c
- SpriteUpdateNotifyValue : sprite.c
- SprPauseVp : sprite.c, sprite.h
- SprPauseVpAlt : sprite.c, sprite.h
- SPStarHudScripts : inventory.c, partners.c
- SquareShadow : entity.h, Shadow.c
- SqueezeInterpPct : tubba_heart_attack.c
- StandardActorHomePositions : variables.h, actors.c
- starpoint_digit_scripts : level_up.c
- starpoint_lights1 : starpoint.c, starpoint_en.c
- starpoint_lights1_de : starpoint_de.c
- starpoint_lights1_es : starpoint_es.c
- starpoint_lights1_fr : starpoint_fr.c
- starpoint_lights2 : starpoint_en.c, starpoint.c
- starpoint_lights2_de : starpoint_de.c
- starpoint_lights2_es : starpoint_es.c
- starpoint_lights2_fr : starpoint_fr.c
- starpoint_space_script : level_up.c
- StarPointMultiplier : 1A5830.c
- StarPointsBasePosX : 16C8E0.c
- StarPointsBasePosY : 16C8E0.c
- StarPointsMoveInterpAmt : 16C8E0.c
- StarPowersTable : use_star_powers.c
- StarShrineLightBeamAlpha : demo_api.c, model_fx.c
- StarSpiritAppearSounds : sfx.c
- StarSpiritCastSounds : sfx.c
- startle_header : imgfx.c
- StaticEffectAlphaVals0 : static_status.c
- StaticEffectAlphaVals1 : static_status.c
- StaticEffectFrameCount : static_status.c
- StaticEffectScaleVals0 : static_status.c
- StaticEffectScaleVals1 : static_status.c
- StaticPalettesAnim : actor_rendering.c
- status_icons_rodata_alignment : status_icons.c
- StatusBarSPIncrementOffsets : inventory.c, partners.c
- StepPauseAlpha : state_pause.c
- StepPauseDelay : state_pause.c
- StepPauseState : state_pause.c
- StepUpLastYaw : 7BB60.c, engine1_pre_bss.c
- StepUpPeachAnims : step_up.c
- STR_TIK_23 : main.c, settings.c
- STR_TIK_25 : main.c, settings.c
- StratsMenuLastPos : btl_states_menus.c
- StratsMenuLines : btl_states_menus.c
- StratsMenuPos : btl_states_menus.c
- SwarmInterpPct : tubba_heart_attack.c
- SwitchToLink : Switch.c