Here is a list of all variables with links to the files they belong to:
- p -
- pad8 : 5B320.c
- pad_after_move_table : 5B320.c
- pad_ItemEntity : item_entity.c
- pad_map_table : world.c
- ParalyzePaletteAnimXOffsets : actor_rendering.c
- ParasolTransformation : sneaky_parasol.c
- PartnerCommandState : partners.c
- PartnerCopyHistory : lee.c
- PartnerIDFromMenuIndex : variables.h, 5B320.c
- PartnerNameMessages : btl_states_menus.c
- PartnerWishAnims : variables.h, use_star_powers.c
- pause_frameBuffers : state_pause.c
- pause_image_1439F0_png : pause_styles.c
- pause_image_143BF0_png : pause_styles.c
- pause_image_143FF0_png : pause_styles.c
- pause_spirits_bg_png : pause_spirits.c
- pause_world_map_png : pause_map.c
- PauseGfxArrows : pause_gfx.c, pause_map.c
- PauseGfxAvailable : pause_gfx.c
- PauseGfxBannerBoots : pause_gfx.c
- PauseGfxBannerBp : pause_gfx.c
- PauseGfxBannerFp : pause_gfx.c
- PauseGfxBannerHammer : pause_gfx.c
- PauseGfxBannerHp : pause_gfx.c
- PauseGfxBannerStarEnergy : pause_gfx.c
- PauseGfxCheckAbilities : pause_gfx.c
- PauseGfxLabels : pause_gfx.c
- PauseGfxOrbs : pause_badges.c, pause_gfx.c
- PauseGfxPathPoints : pause_gfx.c, pause_map.c
- PauseGfxSpiritsBg : pause_gfx.c, pause_spirits.c
- PauseGfxStatsBar : pause_gfx.c
- PauseGfxWorldMap : pause_gfx.c, pause_map.c
- PauseLanguageHudScripts : filemenu_selectlanguage.c
- PauseMapArrowWobble : pause_map.c
- PauseMapHudScripts : pause_map.c
- PauseMapWindowBPs : pause_map.c
- PauseOverlaySegment : state_pause.c
- PeachDisguiseExtraAnims : actions.c, actions.h
- PeachDisguiseNpcIndex : variables.h, 7B440.c, engine1_pre_bss.c
- pendingLevelUps : level_up.c
- PendingPartnerAbilityResume : encounter.c, main_pre_bss.c
- PhysicalSaveInfo : fio.c
- PickupHeaderWindowHeight : item_entity.c
- PickupMessageWindowYOffsets : item_entity.c
- PlayerActionsTable : actions.c, actions.h
- PlayerImgFXFlags : player_api.c, script_list.c
- PlayerNormalPitch : variables.h, engine1_pre_bss.c, 7B440.c
- PlayerNormalYaw : variables.h, 7B440.c, engine1_pre_bss.c
- playerNpc : player_api.c
- playerNpcData : player_api.c, script_list.c
- PlayerRasterCache : 101b90_len_8f0.c
- PlayerRasterCacheSize : 101b90_len_8f0.c
- PlayerRasterHeader : 101b90_len_8f0.c
- PlayerRasterLoadDesc : 101b90_len_8f0.c
- PlayerRasterLoadDescBeginSpriteIndex : 101b90_len_8f0.c
- PlayerRasterLoadDescBuffer : 101b90_len_8f0.c
- PlayerRasterLoadDescNumLoaded : 101b90_len_8f0.c
- PlayerRasterMaxSize : 101b90_len_8f0.c
- PlayerRunStateTime : engine1_pre_bss.c, 7B440.c, variables.h
- PlayerSpriteRasterSets : 101b90_len_8f0.c
- PlayerTweesterPhysicsData : use_tweester.c
- PlayerTweesterPhysicsPtr : use_tweester.c
- PlayerYInterpUpdateDelay : 7B440.c
- PlayIntroNext : state_title_screen.c
- PopupContentScissorWidths : 8a860_len_3f30.c
- PopupDipMode : 8a860_len_3f30.c
- PopupMenu_Alpha : 8a860_len_3f30.c
- PopupMenu_CursorHID : 8a860_len_3f30.c
- PopupMenu_DisplayedEntryCount : 8a860_len_3f30.c
- PopupMenu_DownArrowHID : 8a860_len_3f30.c
- PopupMenu_EmptybarHID : 8a860_len_3f30.c
- PopupMenu_EntryIconHID : 8a860_len_3f30.c
- PopupMenu_FirstDisplayIndex : 8a860_len_3f30.c
- PopupMenu_LastDisplayIndex : 8a860_len_3f30.c
- PopupMenu_MaxDisplayableEntryCount : 8a860_len_3f30.c
- PopupMenu_PartnerLevelHID : 8a860_len_3f30.c
- PopupMenu_PrevSelectedIndex : 8a860_len_3f30.c
- PopupMenu_SelectedIndex : 8a860_len_3f30.c
- PopupMenu_StarPieceCounterPosX : 8a860_len_3f30.c
- PopupMenu_StarPieceCounterPosY : 8a860_len_3f30.c
- PopupMenu_TimesHID : 8a860_len_3f30.c
- PopupMenu_TitleIconHID : 8a860_len_3f30.c
- PopupMenu_UpArrowHID : 8a860_len_3f30.c
- PopupMenu_WasStatusBarIgnoringChanges : 8a860_len_3f30.c
- popupMessages : popup_messages.c
- PopupNotBattle : 8a860_len_3f30.c
- PopupNotDipping : 8a860_len_3f30.c
- PopupWorldStartX : 8a860_len_3f30.c
- pra_01_settings : pra.h
- pra_02_settings : pra.h
- pra_03_settings : pra.h
- pra_04_settings : pra.h
- pra_05_settings : pra.h
- pra_06_settings : pra.h
- pra_09_settings : pra.h
- pra_10_settings : pra.h
- pra_11_settings : pra.h
- pra_12_settings : pra.h
- pra_13_settings : pra.h
- pra_14_settings : pra.h
- pra_15_settings : pra.h
- pra_16_settings : pra.h
- pra_18_settings : pra.h
- pra_19_settings : pra.h
- pra_20_settings : pra.h
- pra_21_settings : pra.h
- pra_22_settings : pra.h
- pra_27_settings : pra.h
- pra_28_settings : pra.h
- pra_29_settings : pra.h
- pra_31_settings : pra.h
- pra_32_settings : pra.h
- pra_33_settings : pra.h
- pra_34_settings : pra.h
- pra_35_settings : pra.h
- pra_36_settings : pra.h
- pra_37_settings : pra.h
- pra_38_settings : pra.h
- pra_39_settings : pra.h
- pra_40_settings : pra.h
- pra_maps : world.c
- PrevButtons : spiny_surge.c
- PreventBGMPlayerUpdate : audio.h, 30450.c
- PrevPlayerCamRelativeYaw : actions.c, variables.h
- PrevPlayerDirection : variables.h, 7B440.c, engine1_pre_bss.c
- PrevTimeInAir : surfaces.c
- PulseStoneNotification : pulse_stone.c
- PulseStoneNotificationCallback : variables.h
- PulseStonePtr : pulse_stone.c
- PushBlockMovePositions : push_blocks.c