Here is a list of all struct and union fields with links to the structures/unions they belong to:
- n -
- name : AreaConfig, AssetHeader, Battle, BattleArea, BGMHeader, BKHeader, GameVarRange, MSEQHeader, StageListRow, TextureHeader
- nameMsg : ItemData, MoveData, PartnerPopupProperties, PopupMenu
- nearClip : Camera, CameraInitData
- needsInit : Camera, PopupMessage
- needsInitialConstrainDir : Camera
- needSpawnItem : HiddenPanelData
- needsReinit : Camera
- newItemVisGroup : MapRoom
- newLineY : MessageCharset
- newsMessage : BulletinBoardEntry
- next : AuPVoice, CreditsEntry, GameVarRange, HeapNode
- nextAnim : LilOinkFXData
- nextCounter : MessageDrawState
- nextDemoScene : GameStatus
- nextEnemyIndex : BattleStatus
- nextFrameTime : EntityModel
- nextIdx : ImgFXState
- nextLinePos : MessagePrintState
- nextMerleeSpellType : BattleStatus
- nextPalTime : DecorationTable, Npc
- nextPart : ActorPart
- nextPos : MessageDrawState
- nextRig : Camera
- nextRNG : GameStatus
- nextSibling : Collider, HitAssetCollider
- nextUniqueID : ModelAnimator
- nextUpdate : ItemEntity
- nextUpdateCounter : AmbienceManager, BGMPlayer, SoundManager
- nextUpdateInterval : AmbienceManager, BGMPlayer, SoundManager
- nextUpdateStep : AmbienceManager, BGMPlayer, SoundManager
- nextUpdateTime : ModelAnimator
- noiseAmt : ImgFXIntVars.hologram
- normal : ColliderTriangle
- normalSounds : SoundManager
- normX : WaterBlockVtxData
- normY : WaterBlockVtxData
- noteLength : SeqNote
- notes : BGMPlayer
- noteType : MusicNoteFXData
- noteVelocity : SeqNote
- notifyValue : PlayerCurrentAnimInfo, SpriteInstance
- npc : Evt.owner2, NpcChompBlur, PartnerStatus, TransformationData
- npcCount : FireBarAISettings, FireBarData, NpcGroup
- npcFlags : HiddenPanelData
- npcGroupList : EncounterStatus
- npcID : Enemy, Evt.owner2, Npc, ShopOwner, SmashGameBoxData
- npcList : MapRoom
- npcs : NpcGroup
- npcSettings : Enemy
- num : FireworkRocketUnk
- num_bus : ALConfig, AuSynDriver
- num_pvoice : ALConfig, AuSynDriver
- numActivePlayers : AmbienceManager
- numActors : StaticFormationEntry
- numCellsX : PushBlockGrid
- numCellsZ : PushBlockGrid
- numChildren : FireBreathFXData, ModelGroupData
- numCoins : TrumpetPlantData
- numColliders : CollisionData, CollisionHeader, HitFileHeader
- numCols : MenuPanel, PauseItemPage
- numEncounters : EncounterStatus
- numEnemyActors : BattleStatus
- numEntries : PopupMenu, SBNHeader
- numItems : Shop
- numLights : ModelGroupData
- numLines : MessagePrintState
- numPages : MenuPanel
- numParts : Actor, EffectInstance
- numPoints : EnemyTerritoryPatrol, LavaPiranhaVine
- numProperties : ModelNode
- numQuestionsUnlocked : QuizRequirement
- numRotations : PlayerOrbitState
- numRows : MenuPanel, PauseItemPage
- numSegments : BGMFileInfo
- numSpecialPrices : Shop
- numTriangles : Collider, HitAssetCollider
- numVectors : Path
- numVertices : Collider, HitFileHeader, ModelLocalVertexCopy
- numVerts : CollisionHeader