Here is a list of all variables with links to the files they belong to:
- c -
- CamLengthScale : main_pre_bss.c, camera.h, cam_main.c
- CantLevelUpStat : level_up.c
- CardShuffleSounds : sfx.c
- CelebrateStateTime : level_up.c
- CelebrateSubstateTime : level_up.c
- charset_letter_content_10_OFFSET : charset.h
- charset_letter_content_10_pal_OFFSET : charset.h
- charset_letter_content_11_OFFSET : charset.h
- charset_letter_content_11_pal_OFFSET : charset.h
- charset_letter_content_12_OFFSET : charset.h
- charset_letter_content_12_pal_OFFSET : charset.h
- charset_letter_content_1_OFFSET : charset.h
- charset_letter_content_1_pal_OFFSET : charset.h
- charset_letter_content_2_OFFSET : charset.h
- charset_letter_content_2_pal_OFFSET : charset.h
- charset_letter_content_3_OFFSET : charset.h
- charset_letter_content_3_pal_OFFSET : charset.h
- charset_letter_content_4_OFFSET : charset.h
- charset_letter_content_4_pal_OFFSET : charset.h
- charset_letter_content_5_OFFSET : charset.h
- charset_letter_content_5_pal_OFFSET : charset.h
- charset_letter_content_6_OFFSET : charset.h
- charset_letter_content_6_pal_OFFSET : charset.h
- charset_letter_content_7_OFFSET : charset.h
- charset_letter_content_7_pal_OFFSET : charset.h
- charset_letter_content_8_OFFSET : charset.h
- charset_letter_content_8_pal_OFFSET : charset.h
- charset_letter_content_9_OFFSET : charset.h
- charset_letter_content_9_pal_OFFSET : charset.h
- charset_peach_letter_OFFSET : charset.h
- charset_peach_letter_pal_OFFSET : charset.h
- charset_postcard_OFFSET : charset.h
- charset_postcard_pal_OFFSET : charset.h
- charset_standard_OFFSET : charset.h
- charset_standard_pal_OFFSET : charset.h
- charset_subtitle_OFFSET : charset.h
- charset_subtitle_pal_OFFSET : charset.h
- charset_title_OFFSET : charset.h
- charset_title_pal_OFFSET : charset.h
- CHORUS_PARAMS : reverb.c
- CircularShadowA : entity.h, Shadow.c
- CircularShadowB : entity.h, Shadow.c
- ClearRenderTaskLists : model_clear_render_tasks.h, model_clear_render_tasks.c
- ClubbaDisguiseExtraAnims : actions.c
- CoinSparkleCenterX : item_entity.c
- CoinSparkleCenterY : item_entity.c
- CoinSparkleCenterZ : item_entity.c
- ColorsB : effect_46.c
- ColorsG : effect_46.c
- ColorsR : effect_46.c
- CreateEntityVarArgBuffer : entity.h, entity.c, engine2_post_bss.c
- CurGameMode : game_modes.c
- CurrentCamRig : cam_mode_zone_interp.c
- CurrentScreenTransition : screen_overlays.c
- CurrentSefCmdHandler : sfx_player.c, main_pre_bss.c
- CurrentSeqCmdHandler : 28910_len_5090.c
- CUSTOM_ECHO_PARAMS_1 : audio.h, sfx_player.c
- CUSTOM_ECHO_PARAMS_2 : audio.h, sfx_player.c
- CUSTOM_ECHO_PARAMS_3 : audio.h, sfx_player.c
- CUSTOM_SMALL_ROOM_PARAMS : audio.h, sfx_player.c
- cymbal_crush_header : imgfx.c