papermario
Decompilation of Paper Mario
 
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mgm_00.h File Reference

Minigame - Playroom Lobby.

Macros

#define NAMESPACE   mgm_00
 

Enumerations

enum  { NPC_RedToad = 0 , NPC_GreenToad = 1 , NPC_BlueToad = 2 }
 
enum  { MV_RecordDisplayData = MapVar(10) }
 

Functions

void msg_draw_frame (s32 posX, s32 posY, s32 sizeX, s32 sizeY, s32 style, s32 palette, s32 fading, s32 bgAlpha, s32 frameAlpha)
 

Macro Definition Documentation

◆ NAMESPACE

#define NAMESPACE   mgm_00

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
NPC_RedToad 
NPC_GreenToad 
NPC_BlueToad 

◆ anonymous enum

anonymous enum
Enumerator
MV_RecordDisplayData 

Function Documentation

◆ msg_draw_frame()

void msg_draw_frame ( s32 posX,
s32 posY,
s32 sizeX,
s32 sizeY,
s32 style,
s32 palette,
s32 fading,
s32 bgAlpha,
s32 frameAlpha )