papermario
Decompilation of Paper Mario
 
All Data Structures Files Functions Variables Typedefs Enumerations Enumerator Macros Pages
Loading...
Searching...
No Matches
twink.c File Reference

Macros

#define NAMESPACE   battle_partner_twink
 

Variables

ActorBlueprint battle_partner_twink
 

Macro Definition Documentation

◆ NAMESPACE

#define NAMESPACE   battle_partner_twink

Variable Documentation

◆ battle_partner_twink

ActorBlueprint battle_partner_twink
Initial value:
= {
.maxHP = 99,
.partCount = ARRAY_COUNT(N(ActorParts)),
.partsData = N(ActorParts),
.initScript = &N(EVS_Init),
.statusTable = N(StatusTable),
.escapeChance = 0,
.airLiftChance = 0,
.hurricaneChance = 0,
.spookChance = 0,
.upAndAwayChance = 0,
.spinSmashReq = 4,
.powerBounceChance = 80,
.coinReward = 0,
.size = { 20, 20 },
.healthBarOffset = { 0, 0 },
.statusIconOffset = { -10, 30 },
.statusTextOffset = { 13, 31 },
}
BSS s32 PopupMenu_SelectedIndex
Definition 8a860_len_3f30.c:84
@ ACTOR_FLAG_NO_DMG_APPLY
Damage is not applied to actor HP.
Definition enums.h:3369
#define ARRAY_COUNT(arr)
Definition macros.h:47