{ \
.idle = ANIM_SpyGuy_IdleSling, \
.walk = ANIM_SpyGuy_WalkSling, \
.run = ANIM_SpyGuy_RunSling, \
.chase = ANIM_SpyGuy_WalkSling, \
.anim_4 = ANIM_SpyGuy_IdleSling, \
.anim_5 = ANIM_SpyGuy_IdleSling, \
.death = ANIM_SpyGuy_Hurt, \
.hit = ANIM_SpyGuy_Hurt, \
.anim_8 = ANIM_SpyGuy_DrawSling, \
.anim_9 = ANIM_SpyGuy_FireSling, \
.anim_A = ANIM_SpyGuy_IdleSling, \
.anim_B = ANIM_SpyGuy_IdleSling, \
.anim_C = ANIM_SpyGuy_IdleSling, \
.anim_D = ANIM_SpyGuy_IdleSling, \
.anim_E = ANIM_SpyGuy_IdleSling, \
.anim_F = ANIM_SpyGuy_IdleSling, \
}