{ \
.idle = ANIM_SpearGuy_IdleUp, \
.walk = ANIM_SpearGuy_Walk, \
.run = ANIM_SpearGuy_Run, \
.chase = ANIM_SpearGuy_Run, \
.anim_4 = ANIM_SpearGuy_IdleUp, \
.anim_5 = ANIM_SpearGuy_IdleUp, \
.death = ANIM_SpearGuy_HurtUp, \
.hit = ANIM_SpearGuy_HurtUp, \
.anim_8 = ANIM_SpearGuy_StabWindup, \
.anim_9 = ANIM_SpearGuy_StabThrust, \
.anim_A = ANIM_SpearGuy_IdleUp, \
.anim_B = ANIM_SpearGuy_IdleUp, \
.anim_C = ANIM_SpearGuy_IdleUp, \
.anim_D = ANIM_SpearGuy_IdleUp, \
.anim_E = ANIM_SpearGuy_IdleUp, \
.anim_F = ANIM_SpearGuy_IdleUp, \
}