{ \
.idle = ANIM_LargePiranha_Frost_Idle, \
.walk = ANIM_LargePiranha_Frost_Walk, \
.run = ANIM_LargePiranha_Frost_Run, \
.chase = ANIM_LargePiranha_Frost_Run, \
.anim_4 = ANIM_LargePiranha_Frost_Idle, \
.anim_5 = ANIM_LargePiranha_Frost_Idle, \
.death = ANIM_LargePiranha_Frost_Hurt, \
.hit = ANIM_LargePiranha_Frost_Hurt, \
.anim_8 = ANIM_LargePiranha_Frost_Burrow, \
.anim_9 = ANIM_LargePiranha_Frost_Emerge, \
.anim_A = ANIM_LargePiranha_Frost_Windup, \
.anim_B = ANIM_LargePiranha_Frost_Bite, \
.anim_C = ANIM_LargePiranha_Frost_Retract, \
.anim_D = ANIM_LargePiranha_Frost_Hidden, \
.anim_E = ANIM_LargePiranha_Frost_Extend, \
.anim_F = ANIM_LargePiranha_Frost_Idle, \
}