papermario
Decompilation of Paper Mario
 
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waterfall.c File Reference

Functions

void waterfall_init (EffectInstance *effect)
 
void waterfall_update (EffectInstance *effect)
 
void waterfall_render (EffectInstance *effect)
 
void waterfall_appendGfx (void *effect)
 
EffectInstancewaterfall_main (s32 arg0, f32 arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5)
 
void func_E00B62D8 (void)
 

Variables

Gfx D_09000200_3B7AD0 []
 

Function Documentation

◆ func_E00B62D8()

void func_E00B62D8 ( void )

◆ waterfall_appendGfx()

void waterfall_appendGfx ( void * effect)

Referenced by waterfall_render().

◆ waterfall_init()

void waterfall_init ( EffectInstance * effect)

Referenced by waterfall_main().

◆ waterfall_main()

EffectInstance * waterfall_main ( s32 arg0,
f32 arg1,
f32 arg2,
f32 arg3,
f32 arg4,
s32 arg5 )

◆ waterfall_render()

void waterfall_render ( EffectInstance * effect)

Referenced by waterfall_main().

◆ waterfall_update()

void waterfall_update ( EffectInstance * effect)

Referenced by waterfall_main().

Variable Documentation

◆ D_09000200_3B7AD0

Gfx D_09000200_3B7AD0[]
extern

Referenced by waterfall_appendGfx().