papermario
Decompilation of Paper Mario
 
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shy_guy_base.inc.c File Reference

Variables

ActorBlueprint NAMESPACE
 

Variable Documentation

◆ NAMESPACE

ActorBlueprint NAMESPACE
Initial value:
= {
.flags = 0,
.type = ACTOR_TYPE_SHY_GUY,
.level = ACTOR_LEVEL_SHY_GUY,
.maxHP = 7,
.partCount = ARRAY_COUNT(N(ActorParts)),
.partsData = N(ActorParts),
.initScript = &N(EVS_Init),
.statusTable = N(StatusTable),
.escapeChance = 60,
.airLiftChance = 85,
.hurricaneChance = 80,
.spookChance = 80,
.upAndAwayChance = 95,
.spinSmashReq = 0,
.powerBounceChance = 100,
.coinReward = 1,
.size = { 28, 24 },
.healthBarOffset = { 0, 0 },
.statusIconOffset = { -10, 20 },
.statusTextOffset = { 10, 20 },
}
#define ARRAY_COUNT(arr)
Definition macros.h:47