papermario
Decompilation of Paper Mario
 
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obk_08.h File Reference

Boo's Mansion - Record Room.

Macros

#define NAMESPACE   obk_08
 

Enumerations

enum  {
  NPC_Boo_01 = 0 , NPC_KeepAwayBoo1 = 1 , NPC_KeepAwayBoo2 = 2 , NPC_KeepAwayBoo3 = 3 ,
  NPC_KeepAwayBoo4 = 4 , NPC_KeepAwayBoo5 = 5 , NPC_KeepAwayBoo6 = 6 , NPC_KeepAwayBoo7 = 7 ,
  NPC_KeepAwayBoo8 = 8 , NPC_TrafficBoo1 = 9 , NPC_TrafficBoo2 = 10 , NPC_LeaderBoo = 11 ,
  NPC_DummyBoo = 12
}
 
enum  {
  MV_KeepAwayItem = MapVar(0) , MV_Unk_01 = MapVar(1) , MV_Unk_02 = MapVar(2) , MV_ThrowTargetNpc = MapVar(3) ,
  MV_KeepAwayResult = MapVar(4) , MV_Unk_Angle = MapVar(5) , MV_ItemCarrierNpc = MapVar(6) , MV_KnockdownPosX = MapVar(7) ,
  MV_KnockdownPosY = MapVar(8) , MV_KnockdownPosZ = MapVar(9) , MV_Knockdown = MapVar(10) , MV_WindowsIdle = MapVar(11) ,
  MV_Trigger_NearCabinet = MapVar(12) , MV_Trigger_MidCabinet = MapVar(13) , MV_Trigger_FarCabinet = MapVar(14)
}
 
enum  KeepAwayResult { KEEP_AWAY_WAITING = 0 , KEEP_AWAY_RIGHT = 1 , KEEP_AWAY_WRONG = 2 }
 

Macro Definition Documentation

◆ NAMESPACE

#define NAMESPACE   obk_08

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
NPC_Boo_01 
NPC_KeepAwayBoo1 
NPC_KeepAwayBoo2 
NPC_KeepAwayBoo3 
NPC_KeepAwayBoo4 
NPC_KeepAwayBoo5 
NPC_KeepAwayBoo6 
NPC_KeepAwayBoo7 
NPC_KeepAwayBoo8 
NPC_TrafficBoo1 
NPC_TrafficBoo2 
NPC_LeaderBoo 
NPC_DummyBoo 

◆ anonymous enum

anonymous enum
Enumerator
MV_KeepAwayItem 
MV_Unk_01 
MV_Unk_02 
MV_ThrowTargetNpc 
MV_KeepAwayResult 
MV_Unk_Angle 
MV_ItemCarrierNpc 
MV_KnockdownPosX 
MV_KnockdownPosY 
MV_KnockdownPosZ 
MV_Knockdown 
MV_WindowsIdle 
MV_Trigger_NearCabinet 
MV_Trigger_MidCabinet 
MV_Trigger_FarCabinet 

◆ KeepAwayResult

Enumerator
KEEP_AWAY_WAITING 
KEEP_AWAY_RIGHT 
KEEP_AWAY_WRONG