Boo's Mansion - Super Boots Room.
Macros | |
#define | NAMESPACE obk_04 |
Enumerations | |
enum | { NPC_Boo_01 = 0 , NPC_KeepAwayBoo1 = 1 , NPC_KeepAwayBoo2 = 2 , NPC_KeepAwayBoo3 = 3 , NPC_KeepAwayBoo4 = 4 , NPC_KeepAwayBoo5 = 5 , NPC_KeepAwayBoo6 = 6 , NPC_KeepAwayBoo7 = 7 , NPC_KeepAwayBoo8 = 8 , NPC_LeaderBoo = 9 , NPC_DummyBoo = 10 , NPC_TutorialBoo = 11 } |
enum | { MV_KeepAwayItem = MapVar(0) , MV_KeepAwayStarted = MapVar(1) , MV_Unk_02 = MapVar(2) , MV_KeepAwayMovement = MapVar(3) , MV_KeepAwayTarget = MapVar(4) , MV_ThrowTargetNpc = MapVar(5) , MV_KeepAwayResult = MapVar(6) , MV_ItemCarrierNpc = MapVar(7) , MV_KeepAwayThrows = MapVar(8) , MV_KeepAwayRound = MapVar(9) } |
enum | { MF_WaitForUpgradeDone = MapFlag(10) } |
enum | KeepAwayResult { KEEP_AWAY_WAITING = 0 , KEEP_AWAY_RIGHT = 1 , KEEP_AWAY_WRONG = 2 } |
enum | KeepAwayMoveState { KEEP_AWAY_CLOCKWISE = 0 , KEEP_AWAY_STOP = 1 , KEEP_AWAY_COUNTER_CLOCKWISE = 2 , KEEP_AWAY_SPIRAL = 3 } |
#define NAMESPACE obk_04 |
anonymous enum |
anonymous enum |
enum KeepAwayMoveState |
enum KeepAwayResult |