papermario
Decompilation of Paper Mario
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Here is a list of all typedefs with links to the files they belong to:
- a -
Addr :
types.h
AIStateHandler :
npc.h
ALDMANew2 :
audio.h
ALDMAproc2 :
audio.h
AnimatedMeshList :
common_structs.h
AnimatedMeshVertexCopyList :
animator.c
AnimatedModelList :
common_structs.h
AnimID :
common_structs.h
AnimScript :
animation_script.h
ApiFunc :
common_structs.h
ApiStatus :
evt.h
AuCallback :
audio.h
AuFilePos :
audio.h
- b -
b16 :
common_structs.h
b32 :
common_structs.h
b8 :
common_structs.h
BattleList :
battle.h
Bytecode :
evt.h
- d -
Difficulty1D :
macros.h
Difficulty2D :
macros.h
- e -
EntityCallback :
common_structs.h
EntityList :
common_structs.h
EntityModelList :
entity.h
EntityModelScript :
entity.h
EntityScript :
entity.h
EntryList :
map.h
EvtScript :
common_structs.h
- f -
FireBarCallback :
npc.h
Formation :
battle.h
- h -
HitID :
common_structs.h
HudElementList :
hud_element.h
HudElemID :
common_structs.h
HudScript :
hud_element.h
- i -
ImgFXInstanceList :
imgfx.c
InstrumentGroup :
audio.h
ItemScript :
item_entity.h
- m -
MapInit :
map.h
Matrix4f :
common_structs.h
MessageImageDataList :
msg.c
,
msg_draw.c
ModelCustomGfxBuilderFunc :
model.h
ModelCustomGfxBuilderList :
model.h
ModelCustomGfxList :
model.h
ModelList :
model.h
ModelLocalVertexCopyList :
model.h
ModelTransformGroupList :
model.h
ModelTreeInfoList :
model.h
MusicEventTrigger :
common_structs.h
- n -
NoArgCallback :
common_structs.h
NpcGroupList :
npc.h
NpcList :
common_structs.h
- p -
PartnerBoolFunc :
partners.h
PartnerFunc :
partners.h
PartnerTesHitFunc :
partners.h
PopupMessageCallback :
common_structs.h
PrintCallback :
types.h
PushBlockFallCallback :
common_structs.h
- s -
ScriptList :
common_structs.h
SegData :
audio.h
ShadowCallback :
common_structs.h
ShadowList :
common_structs.h
SparkleScript :
sparkle_script.h
StageList :
battle.h
- t -
TlbEntry :
effects.c
,
heaps.c
TlbMappablePage :
effects.c
,
heaps.c
TriggerList :
common_structs.h
TweesterPath :
entity.h
- u -
UNK_TYPE_08 :
audio.h
UNK_TYPE_16 :
audio.h
UNK_TYPE_32 :
audio.h
UNK_TYPE_PTR :
audio.h
- v -
VirtualEntityList :
common_structs.h
- w -
WaveData :
audio.h
WorkerList :
common_structs.h
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