papermario
Decompilation of Paper Mario
 
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flower_splash.c File Reference

Functions

void flower_splash_init (EffectInstance *effect)
 
void flower_splash_update (EffectInstance *effect)
 
void flower_splash_render (EffectInstance *effect)
 
void flower_splash_appendGfx (void *effect)
 
void flower_splash_update_part_transform (FlowerFXData *effect)
 
void flower_splash_update_part (FlowerFXData *effect)
 
void flower_splash_main (f32 posX, f32 posY, f32 posZ, f32 angle)
 
void flower_splash_dispose (EffectInstance *effect)
 

Variables

Gfx D_09000E08_32DCC8 []
 

Function Documentation

◆ flower_splash_appendGfx()

void flower_splash_appendGfx ( void * effect)

Referenced by flower_splash_render().

◆ flower_splash_dispose()

void flower_splash_dispose ( EffectInstance * effect)

◆ flower_splash_init()

void flower_splash_init ( EffectInstance * effect)

Referenced by flower_splash_main().

◆ flower_splash_main()

void flower_splash_main ( f32 posX,
f32 posY,
f32 posZ,
f32 angle )

◆ flower_splash_render()

void flower_splash_render ( EffectInstance * effect)

Referenced by flower_splash_main().

◆ flower_splash_update()

void flower_splash_update ( EffectInstance * effect)

Referenced by flower_splash_main().

◆ flower_splash_update_part()

void flower_splash_update_part ( FlowerFXData * effect)

Referenced by flower_splash_update().

◆ flower_splash_update_part_transform()

void flower_splash_update_part_transform ( FlowerFXData * effect)

Referenced by flower_splash_update().

Variable Documentation

◆ D_09000E08_32DCC8

Gfx D_09000E08_32DCC8[]
extern

Referenced by flower_splash_appendGfx().