papermario
Decompilation of Paper Mario
 
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damage_stars.c File Reference

Functions

void damage_stars_init (EffectInstance *effect)
 
void damage_stars_update (EffectInstance *effect)
 
void damage_stars_render (EffectInstance *effect)
 
void damage_stars_appendGfx (void *effect)
 
void damage_stars_main (s32 type, f32 x, f32 y, f32 z, f32 rotAxisX, f32 rotAxisY, f32 rotAxisZ, s32 number)
 

Variables

Gfx D_090004C0_343500 []
 
Gfx D_090005E0_343620 []
 
u8 D_E0030E90 []
 
f32 D_E0030EB4 = 0.0f
 

Function Documentation

◆ damage_stars_appendGfx()

void damage_stars_appendGfx ( void * effect)

Referenced by damage_stars_render().

◆ damage_stars_init()

void damage_stars_init ( EffectInstance * effect)

Referenced by damage_stars_main().

◆ damage_stars_main()

void damage_stars_main ( s32 type,
f32 x,
f32 y,
f32 z,
f32 rotAxisX,
f32 rotAxisY,
f32 rotAxisZ,
s32 number )

◆ damage_stars_render()

void damage_stars_render ( EffectInstance * effect)

Referenced by damage_stars_main().

◆ damage_stars_update()

void damage_stars_update ( EffectInstance * effect)

Referenced by damage_stars_main().

Variable Documentation

◆ D_090004C0_343500

Gfx D_090004C0_343500[]
extern

Referenced by damage_stars_appendGfx().

◆ D_090005E0_343620

Gfx D_090005E0_343620[]
extern

Referenced by damage_stars_appendGfx().

◆ D_E0030E90

u8 D_E0030E90[]
Initial value:
= {
254, 172, 172,
254, 172, 213,
254, 180, 154,
213, 180, 254,
180, 180, 254,
180, 221, 254,
180, 254, 254,
180, 254, 213,
180, 254, 180,
213, 254, 180,
254, 254, 180,
254, 213, 172
}

Referenced by damage_stars_appendGfx().

◆ D_E0030EB4

f32 D_E0030EB4 = 0.0f

Referenced by damage_stars_main().