{ \
.idle = ANIM_SkyGuy_WorldIdle, \
.walk = ANIM_SkyGuy_WorldIdle, \
.run = ANIM_SkyGuy_WorldRun, \
.chase = ANIM_SkyGuy_WorldRun, \
.anim_4 = ANIM_SkyGuy_WorldAlert, \
.anim_5 = ANIM_SkyGuy_WorldAlert, \
.death = ANIM_SkyGuy_WorldHurt, \
.hit = ANIM_SkyGuy_WorldHurt, \
.anim_8 = ANIM_SkyGuy_WorldRun, \
.anim_9 = ANIM_SkyGuy_WorldRun, \
.anim_A = ANIM_SkyGuy_Idle, \
.anim_B = ANIM_SkyGuy_Idle, \
.anim_C = ANIM_SkyGuy_Idle, \
.anim_D = ANIM_SkyGuy_Idle, \
.anim_E = ANIM_SkyGuy_Idle, \
.anim_F = ANIM_SkyGuy_Idle, \
}