papermario
Decompilation of Paper Mario
 
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MoveBushTemplates.h File Reference

Macros

#define EVT_MOVE_BUSHES(collider, bushModelL, bushmodelR, moveVarL, moveVarR)
 
#define EVT_MOVE_BUSH(collider, bushModel, moveVar)
 

Macro Definition Documentation

◆ EVT_MOVE_BUSH

#define EVT_MOVE_BUSH ( collider,
bushModel,
moveVar )
Value:
{ \
Loop(60) \
MulF(LVar4, Float(0.09375)) \
Wait(1) \
}
BSS s32 PopupMenu_SelectedIndex
Definition 8a860_len_3f30.c:84
@ SOUND_SEPARATE_BUSHES
Definition enums.h:1453
@ MV_CliffTopBush1OffsetR
Definition jan_09.h:22
ApiStatus TranslateModel(Evt *script, b32 isInitialCall)
ApiStatus PlaySoundAtCollider(Evt *script, b32 isInitialCall)
#define LVar6
Definition macros.h:150
#define Float(DOUBLE)
Definition macros.h:47
#define LVar2
Definition macros.h:146
#define LVar4
Definition macros.h:148
#define LVar0
Definition macros.h:144

◆ EVT_MOVE_BUSHES