papermario
Decompilation of Paper Mario
 
All Data Structures Files Functions Variables Typedefs Enumerations Enumerator Macros Pages
Loading...
Searching...
No Matches
HyperParagoomba.h File Reference

Macros

#define HYPER_PARAGOOMBA_DROPS
 
#define HYPER_PARAGOOMBA_ANIMS
 

Macro Definition Documentation

◆ HYPER_PARAGOOMBA_ANIMS

#define HYPER_PARAGOOMBA_ANIMS
Value:

◆ HYPER_PARAGOOMBA_DROPS

#define HYPER_PARAGOOMBA_DROPS
Value:
{ \
.dropFlags = NPC_DROP_FLAG_80, \
.itemDropChance = 20, \
.itemDrops = { \
{ ITEM_DRIED_SHROOM, 10, 0 }, \
}, \
.heartDrops = STANDARD_HEART_DROPS(2), \
.flowerDrops = STANDARD_FLOWER_DROPS(2), \
.minCoinBonus = 0, \
.maxCoinBonus = 2, \
}
@ NPC_DROP_FLAG_80
Definition enums.h:5108
#define STANDARD_FLOWER_DROPS(attempts)
Definition npc.h:49
#define STANDARD_HEART_DROPS(attempts)
Definition npc.h:25