{ \
.idle = ANIM_Fuzzy_Forest_Walk, \
.walk = ANIM_Fuzzy_Forest_Walk, \
.run = ANIM_Fuzzy_Forest_Run, \
.chase = ANIM_Fuzzy_Forest_Run, \
.anim_4 = ANIM_Fuzzy_Forest_Idle, \
.anim_5 = ANIM_Fuzzy_Forest_Idle, \
.death = ANIM_Fuzzy_Forest_Hurt, \
.hit = ANIM_Fuzzy_Forest_Hurt, \
.anim_8 = ANIM_Fuzzy_Forest_Run, \
.anim_9 = ANIM_Fuzzy_Forest_Run, \
.anim_A = ANIM_Fuzzy_Forest_Run, \
.anim_B = ANIM_Fuzzy_Forest_Run, \
.anim_C = ANIM_Fuzzy_Forest_Run, \
.anim_D = ANIM_Fuzzy_Forest_Run, \
.anim_E = ANIM_Fuzzy_Forest_Run, \
.anim_F = ANIM_Fuzzy_Forest_Run, \
}