papermario
Decompilation of Paper Mario
 
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Cleft.h File Reference

Macros

#define CLEFT_DROPS
 
#define CLEFT_ANIMS
 

Macro Definition Documentation

◆ CLEFT_ANIMS

#define CLEFT_ANIMS
Value:
{ \
.idle = ANIM_Cleft_Anim02, \
.walk = ANIM_Cleft_Anim06, \
.run = ANIM_Cleft_Anim07, \
.chase = ANIM_Cleft_Anim07, \
.anim_4 = ANIM_Cleft_Anim02, \
.anim_5 = ANIM_Cleft_Anim02, \
.death = ANIM_Cleft_Anim08, \
.hit = ANIM_Cleft_Anim08, \
.anim_8 = ANIM_Cleft_Anim14, \
.anim_9 = ANIM_Cleft_Anim17, \
.anim_A = ANIM_Cleft_Anim13, \
.anim_B = ANIM_Cleft_Anim15, \
.anim_C = ANIM_Cleft_Anim10, \
.anim_D = ANIM_Cleft_Anim11, \
.anim_E = ANIM_Cleft_Anim16, \
.anim_F = ANIM_Cleft_Anim00, \
}

◆ CLEFT_DROPS

#define CLEFT_DROPS
Value:
{ \
.dropFlags = NPC_DROP_FLAG_80, \
.heartDrops = STANDARD_HEART_DROPS(3), \
.flowerDrops = STANDARD_FLOWER_DROPS(2), \
.minCoinBonus = 1, \
.maxCoinBonus = 3, \
}
@ NPC_DROP_FLAG_80
Definition enums.h:5089
#define STANDARD_FLOWER_DROPS(attempts)
Definition npc.h:49
#define STANDARD_HEART_DROPS(attempts)
Definition npc.h:25