Macros | |
| #define | TRACK_ID_DRUM 9 |
Enumerations | |
| enum | AmbientMode { AMB_MODE_NORMAL = 0 , AMB_MODE_RESUMING = 1 , AMB_MODE_STOPPED = 2 , AMB_MODE_PAUSING = 3 } |
| enum | AmbientFadeState { AMB_FADE_IN = 0 , AMB_FADE_OUT = 1 , AMB_FADE_OUT_PAUSING = 2 } |
| enum | AmbientPlayState { AMB_PLAYER_PLAYING = 0 , AMB_PLAYER_STOPPED = 1 , AMB_PLAYER_STOPPING = 2 } |
| enum | MSEQCommand { MSEQ_CMD_80_STOP_SOUND = 0x80 , MSEQ_CMD_90_PLAY_SOUND = 0x90 , MSEQ_CMD_A0_SET_VOLUME_PAN = 0xA0 , MSEQ_CMD_B0_MULTI = 0xB0 , MSEQ_CMD_C0_SET_INSTRUMENT = 0xC0 , MSEQ_CMD_E0_TUNING = 0xE0 , MSEQ_CMD_SUB_66_START_LOOP = 0x66 , MSEQ_CMD_SUB_67_END_LOOP = 0x67 , MSEQ_CMD_SUB_68_SET_REVERB = 0x68 , MSEQ_CMD_SUB_69_SET_RESUMABLE = 0x69 } |
Variables | |
| u8 | BlankMseqData [] |
| #define TRACK_ID_DRUM 9 |
Referenced by au_amb_player_update().
| enum AmbientFadeState |
| enum AmbientMode |
| enum AmbientPlayState |
| enum MSEQCommand |
| AuResult au_amb_check_player_index | ( | u32 | index | ) |
| void au_amb_fade_setup | ( | AmbiencePlayer * | player | ) |
Referenced by au_amb_manager_update(), and au_amb_start().
| AuResult au_amb_is_stopped | ( | s32 | index | ) |
Referenced by snd_ambient_is_stopped().
| void au_amb_load_track_fade_info | ( | AmbienceManager * | manager, |
| AmbiencePlayer * | player ) |
Referenced by au_amb_manager_update().
| void au_amb_load_tracks_fade | ( | s32 | arg0, |
| s32 | arg1 ) |
Referenced by snd_ambient_mute().
| void au_amb_manager_init | ( | AmbienceManager * | manager, |
| s8 | priority, | ||
| s8 | busId, | ||
| AuGlobals * | globals ) |
Referenced by au_engine_init().
| void au_amb_manager_update | ( | AmbienceManager * | manager | ) |
Referenced by au_update_clients_2().
| void au_amb_pause | ( | s32 | index, |
| s32 | time ) |
Referenced by snd_ambient_pause().
| void au_amb_play_sequence | ( | AmbienceManager * | manager, |
| MSEQHeader * | mseqFile, | ||
| s32 | index ) |
Referenced by au_amb_start().
| void au_amb_player_stop | ( | AmbienceManager * | manager, |
| AmbiencePlayer * | player ) |
Referenced by au_amb_manager_update(), and au_amb_player_update().
| void au_amb_player_update | ( | AmbienceManager * | manager, |
| AmbiencePlayer * | player ) |
Referenced by au_amb_manager_update().
| u8 au_amb_read_next | ( | AmbiencePlayer * | state | ) |
Referenced by au_amb_player_update().
| void au_amb_restore_voices | ( | AmbienceManager * | manager, |
| AmbiencePlayer * | player ) |
Referenced by au_amb_manager_update().
| void au_amb_resume | ( | s32 | index, |
| s32 | time ) |
Referenced by snd_ambient_resume().
| void au_amb_save_voices | ( | AmbienceManager * | arg0, |
| AmbiencePlayer * | player ) |
Referenced by au_amb_manager_update().
| void au_amb_set_disabled | ( | s32 | index, |
| s32 | disable ) |
Referenced by snd_ambient_disable(), and snd_ambient_enable().
| void au_amb_set_volume | ( | s32 | index, |
| s32 | time, | ||
| s32 | volume ) |
Referenced by snd_ambient_set_volume().
| AuResult au_amb_start | ( | s32 | index, |
| s32 | time ) |
Referenced by snd_ambient_play().
| void au_amb_stop_quick | ( | s32 | index | ) |
Referenced by snd_ambient_stop_quick().
| void au_amb_stop_slow | ( | s32 | index, |
| s32 | time ) |
Referenced by snd_ambient_stop_slow().
|
extern |
Referenced by au_amb_player_update(), and au_amb_stop_quick().