papermario
Decompilation of Paper Mario
 
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npc.c File Reference

Enumerations

enum  {
  RING_STATE_0 = 0 , RING_STATE_1 = 1 , RING_STATE_2 = 2 , RING_STATE_10 = 10 ,
  RING_STATE_11 = 11 , RING_STATE_12 = 12 , RING_STATE_13 = 13 , RING_STATE_14 = 14 ,
  RING_STATE_15 = 15 , RING_STATE_100 = 100
}
 

Functions

void N func_802400D0_BC7F30 (Npc *npc)
 
void N func_80240198_BC7FF8 (void)
 
void N func_8024022C_BC808C (void)
 
s32 N SetRingMovement (s32 arg0)
 

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
RING_STATE_0 
RING_STATE_1 
RING_STATE_2 
RING_STATE_10 
RING_STATE_11 
RING_STATE_12 
RING_STATE_13 
RING_STATE_14 
RING_STATE_15 
RING_STATE_100 

Function Documentation

◆ func_802400D0_BC7F30()

void N func_802400D0_BC7F30 ( Npc * npc)

Referenced by func_80240198_BC7FF8().

◆ func_80240198_BC7FF8()

void N func_80240198_BC7FF8 ( void )

◆ func_8024022C_BC808C()

void N func_8024022C_BC808C ( void )

◆ SetRingMovement()

s32 N SetRingMovement ( s32 arg0)