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Decompilation of Paper Mario
 
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trd_07_hit.h File Reference

Macros

#define COLLIDER_Root   0xF
 
#define COLLIDER_g21   0xE
 
#define COLLIDER_o37   0xD
 
#define COLLIDER_g2   0xC
 
#define COLLIDER_kiwa   0xB
 
#define COLLIDER_yuka1   0xA
 
#define COLLIDER_exite   0x9
 
#define COLLIDER_ne   0x8
 
#define COLLIDER_tte   0x7
 
#define COLLIDER_deilie   0x6
 
#define COLLIDER_deilite   0x5
 
#define COLLIDER_exitw   0x4
 
#define COLLIDER_nw   0x3
 
#define COLLIDER_ttw   0x2
 
#define COLLIDER_deiliw   0x1
 
#define COLLIDER_deilitw   0x0
 
#define ZONE_Root   0x4
 
#define ZONE_g2   0x3
 
#define ZONE_yuka1   0x2
 
#define ZONE_tte   0x1
 
#define ZONE_deiliw   0x0
 

Macro Definition Documentation

◆ COLLIDER_deilie

#define COLLIDER_deilie   0x6

◆ COLLIDER_deilite

#define COLLIDER_deilite   0x5

◆ COLLIDER_deilitw

#define COLLIDER_deilitw   0x0

◆ COLLIDER_deiliw

#define COLLIDER_deiliw   0x1

◆ COLLIDER_exite

#define COLLIDER_exite   0x9

◆ COLLIDER_exitw

#define COLLIDER_exitw   0x4

◆ COLLIDER_g2

#define COLLIDER_g2   0xC

◆ COLLIDER_g21

#define COLLIDER_g21   0xE

◆ COLLIDER_kiwa

#define COLLIDER_kiwa   0xB

◆ COLLIDER_ne

#define COLLIDER_ne   0x8

◆ COLLIDER_nw

#define COLLIDER_nw   0x3

◆ COLLIDER_o37

#define COLLIDER_o37   0xD

◆ COLLIDER_Root

#define COLLIDER_Root   0xF

◆ COLLIDER_tte

#define COLLIDER_tte   0x7

◆ COLLIDER_ttw

#define COLLIDER_ttw   0x2

◆ COLLIDER_yuka1

#define COLLIDER_yuka1   0xA

◆ ZONE_deiliw

#define ZONE_deiliw   0x0

◆ ZONE_g2

#define ZONE_g2   0x3

◆ ZONE_Root

#define ZONE_Root   0x4

◆ ZONE_tte

#define ZONE_tte   0x1

◆ ZONE_yuka1

#define ZONE_yuka1   0x2