papermario
Decompilation of Paper Mario
 
All Data Structures Files Functions Variables Typedefs Enumerations Enumerator Macros Pages
Loading...
Searching...
No Matches
tik_12_hit.h File Reference

Macros

#define COLLIDER_Root   0x8
 
#define COLLIDER_g15   0x7
 
#define COLLIDER_o48   0x6
 
#define COLLIDER_o47   0x5
 
#define COLLIDER_Default   0x4
 
#define COLLIDER_o35   0x3
 
#define COLLIDER_futi   0x2
 
#define COLLIDER_kabe   0x1
 
#define COLLIDER_yuka   0x0
 
#define ZONE_Root   0x4
 
#define ZONE_g10   0x3
 
#define ZONE_3   0x2
 
#define ZONE_2   0x1
 
#define ZONE_1   0x0
 

Macro Definition Documentation

◆ COLLIDER_Default

#define COLLIDER_Default   0x4

◆ COLLIDER_futi

#define COLLIDER_futi   0x2

◆ COLLIDER_g15

#define COLLIDER_g15   0x7

◆ COLLIDER_kabe

#define COLLIDER_kabe   0x1

◆ COLLIDER_o35

#define COLLIDER_o35   0x3

◆ COLLIDER_o47

#define COLLIDER_o47   0x5

◆ COLLIDER_o48

#define COLLIDER_o48   0x6

◆ COLLIDER_Root

#define COLLIDER_Root   0x8

◆ COLLIDER_yuka

#define COLLIDER_yuka   0x0

◆ ZONE_1

#define ZONE_1   0x0

◆ ZONE_2

#define ZONE_2   0x1

◆ ZONE_3

#define ZONE_3   0x2

◆ ZONE_g10

#define ZONE_g10   0x3

◆ ZONE_Root

#define ZONE_Root   0x4