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Decompilation of Paper Mario
 
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slot_machine.c File Reference

Enumerations

enum  SlotMatchResult { SLOT_MATCH_NONE = 0 , SLOT_MATCH_TWO = 2 , SLOT_MATCH_THREE = 3 }
 
enum  SlotSymbol { SYM_SHYGUY = 1 , SYM_COIN = 2 , SYM_STAR = 3 }
 
enum  SlotMachineProgress { SLOT_PROGRESS_HIT_ONE = 2 , SLOT_PROGRESS_HIT_TWO = 4 , SLOT_PROGRESS_HIT_THREE = 6 , SLOT_PROGRESS_DISPENSE = 7 }
 

Enumeration Type Documentation

◆ SlotMachineProgress

Enumerator
SLOT_PROGRESS_HIT_ONE 
SLOT_PROGRESS_HIT_TWO 
SLOT_PROGRESS_HIT_THREE 
SLOT_PROGRESS_DISPENSE 

◆ SlotMatchResult

Enumerator
SLOT_MATCH_NONE 
SLOT_MATCH_TWO 
SLOT_MATCH_THREE 

◆ SlotSymbol

enum SlotSymbol
Enumerator
SYM_SHYGUY 
SYM_COIN 
SYM_STAR