Macros | |
| #define | COLLIDER_Root 0x1D |
| #define | COLLIDER_exite 0x1C |
| #define | COLLIDER_tte 0x1B |
| #define | COLLIDER_ne 0x1A |
| #define | COLLIDER_deilie 0x19 |
| #define | COLLIDER_deilite 0x18 |
| #define | COLLIDER_exitw 0x17 |
| #define | COLLIDER_ttw 0x16 |
| #define | COLLIDER_nw 0x15 |
| #define | COLLIDER_deiliw 0x14 |
| #define | COLLIDER_deilitw 0x13 |
| #define | COLLIDER_g7 0x12 |
| #define | COLLIDER_o51 0x11 |
| #define | COLLIDER_o50 0x10 |
| #define | COLLIDER_o47 0xF |
| #define | COLLIDER_o46 0xE |
| #define | COLLIDER_o45 0xD |
| #define | COLLIDER_o44 0xC |
| #define | COLLIDER_o41 0xB |
| #define | COLLIDER_g1 0xA |
| #define | COLLIDER_o55 0x9 |
| #define | COLLIDER_o58 0x8 |
| #define | COLLIDER_o57 0x7 |
| #define | COLLIDER_o54 0x6 |
| #define | COLLIDER_o62 0x5 |
| #define | COLLIDER_o61 0x4 |
| #define | COLLIDER_kabe 0x3 |
| #define | COLLIDER_o60 0x2 |
| #define | COLLIDER_o59 0x1 |
| #define | COLLIDER_ground 0x0 |
| #define | ZONE_Root 0x4 |
| #define | ZONE_g1 0x3 |
| #define | ZONE_o10 0x2 |
| #define | ZONE_o9 0x1 |
| #define | ZONE_ground 0x0 |
| #define COLLIDER_deilie 0x19 |
| #define COLLIDER_deilite 0x18 |
| #define COLLIDER_deilitw 0x13 |
| #define COLLIDER_deiliw 0x14 |
| #define COLLIDER_exite 0x1C |
| #define COLLIDER_exitw 0x17 |
| #define COLLIDER_g1 0xA |
| #define COLLIDER_g7 0x12 |
| #define COLLIDER_ground 0x0 |
| #define COLLIDER_kabe 0x3 |
| #define COLLIDER_ne 0x1A |
| #define COLLIDER_nw 0x15 |
| #define COLLIDER_o41 0xB |
| #define COLLIDER_o44 0xC |
| #define COLLIDER_o45 0xD |
| #define COLLIDER_o46 0xE |
| #define COLLIDER_o47 0xF |
| #define COLLIDER_o50 0x10 |
| #define COLLIDER_o51 0x11 |
| #define COLLIDER_o54 0x6 |
| #define COLLIDER_o55 0x9 |
| #define COLLIDER_o57 0x7 |
| #define COLLIDER_o58 0x8 |
| #define COLLIDER_o59 0x1 |
| #define COLLIDER_o60 0x2 |
| #define COLLIDER_o61 0x4 |
| #define COLLIDER_o62 0x5 |
| #define COLLIDER_Root 0x1D |
| #define COLLIDER_tte 0x1B |
| #define COLLIDER_ttw 0x16 |
| #define ZONE_g1 0x3 |
| #define ZONE_ground 0x0 |
| #define ZONE_o10 0x2 |
| #define ZONE_o9 0x1 |
| #define ZONE_Root 0x4 |