papermario
Decompilation of Paper Mario
 
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pra_31.h File Reference

Crystal Palace - Dino Puzzle Room.

Macros

#define NAMESPACE   pra_31
 

Enumerations

enum  { NPC_AlbinoDino_01 = 0 , NPC_AlbinoDino_02 = 1 , NPC_AlbinoDino_03 = 2 }
 
enum  {
  MV_PuzzleDataPtr = MapVar(0) , MV_PuzzleSolved = MapVar(1) , MV_PushingStatue = MapVar(2) , MV_DinoYaw_01 = MapVar(3) ,
  MV_DinoYaw_02 = MapVar(4) , MV_DinoYaw_03 = MapVar(5) , MV_StatueYaw_01 = MapVar(6) , MV_StatueYaw_02 = MapVar(7) ,
  MV_StatueYaw_03 = MapVar(8)
}
 

Macro Definition Documentation

◆ NAMESPACE

#define NAMESPACE   pra_31

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
NPC_AlbinoDino_01 
NPC_AlbinoDino_02 
NPC_AlbinoDino_03 

◆ anonymous enum

anonymous enum
Enumerator
MV_PuzzleDataPtr 
MV_PuzzleSolved 
MV_PushingStatue 
MV_DinoYaw_01 
MV_DinoYaw_02 
MV_DinoYaw_03 
MV_StatueYaw_01 
MV_StatueYaw_02 
MV_StatueYaw_03