papermario
Decompilation of Paper Mario
 
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area.c File Reference

Functions

ActorBlueprint A (crystal_king)
 
ActorBlueprint A (crystal_bit_cube)
 
ActorBlueprint A (crystal_bit_sphere)
 
ActorBlueprint A (crystal_bit_prism)
 
Stage A (sam_04)
 
Vec3i A (KingPos)
 
Vec3i A (CrystalBitPos1)
 
Vec3i A (CrystalBitPos2)
 
Vec3i A (CrystalBitPos3)
 
Formation A (Formation_01)
 
BattleList A (Formations)
 
StageList A (Stages)
 

Function Documentation

◆ A() [1/12]

ActorBlueprint A ( crystal_bit_cube )
extern

◆ A() [2/12]

ActorBlueprint A ( crystal_bit_prism )
extern

◆ A() [3/12]

ActorBlueprint A ( crystal_bit_sphere )
extern

◆ A() [4/12]

ActorBlueprint A ( crystal_king )
extern

◆ A() [5/12]

Vec3i A ( CrystalBitPos1 )

◆ A() [6/12]

Vec3i A ( CrystalBitPos2 )

◆ A() [7/12]

Vec3i A ( CrystalBitPos3 )

◆ A() [8/12]

Formation A ( Formation_01 )

◆ A() [9/12]

BattleList A ( Formations )

◆ A() [10/12]

Vec3i A ( KingPos )

◆ A() [11/12]

Stage A ( sam_04 )
extern

◆ A() [12/12]

StageList A ( Stages )