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Decompilation of Paper Mario
 
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obk_08_hit.h File Reference

Macros

#define COLLIDER_Root   0x16
 
#define COLLIDER_tansu   0x15
 
#define COLLIDER_tansu_2   0x14
 
#define COLLIDER_tansu2   0x13
 
#define COLLIDER_tansu_3   0x12
 
#define COLLIDER_o373   0x11
 
#define COLLIDER_tansu3   0x10
 
#define COLLIDER_tansu_1   0xF
 
#define COLLIDER_o372   0xE
 
#define COLLIDER_tansu1   0xD
 
#define COLLIDER_kabe   0xC
 
#define COLLIDER_o360   0xB
 
#define COLLIDER_o343   0xA
 
#define COLLIDER_o355   0x9
 
#define COLLIDER_o354   0x8
 
#define COLLIDER_o353   0x7
 
#define COLLIDER_o352   0x6
 
#define COLLIDER_o313   0x5
 
#define COLLIDER_tt   0x4
 
#define COLLIDER_tt1   0x3
 
#define COLLIDER_bero   0x2
 
#define COLLIDER_deilit1   0x1
 
#define COLLIDER_deili1   0x0
 
#define ZONE_Root   0x6
 
#define ZONE_g126   0x5
 
#define ZONE_o294   0x4
 
#define ZONE_o293   0x3
 
#define ZONE_o298   0x2
 
#define ZONE_g125   0x1
 
#define ZONE_o292   0x0
 

Macro Definition Documentation

◆ COLLIDER_bero

#define COLLIDER_bero   0x2

◆ COLLIDER_deili1

#define COLLIDER_deili1   0x0

◆ COLLIDER_deilit1

#define COLLIDER_deilit1   0x1

◆ COLLIDER_kabe

#define COLLIDER_kabe   0xC

◆ COLLIDER_o313

#define COLLIDER_o313   0x5

◆ COLLIDER_o343

#define COLLIDER_o343   0xA

◆ COLLIDER_o352

#define COLLIDER_o352   0x6

◆ COLLIDER_o353

#define COLLIDER_o353   0x7

◆ COLLIDER_o354

#define COLLIDER_o354   0x8

◆ COLLIDER_o355

#define COLLIDER_o355   0x9

◆ COLLIDER_o360

#define COLLIDER_o360   0xB

◆ COLLIDER_o372

#define COLLIDER_o372   0xE

◆ COLLIDER_o373

#define COLLIDER_o373   0x11

◆ COLLIDER_Root

#define COLLIDER_Root   0x16

◆ COLLIDER_tansu

#define COLLIDER_tansu   0x15

◆ COLLIDER_tansu1

#define COLLIDER_tansu1   0xD

◆ COLLIDER_tansu2

#define COLLIDER_tansu2   0x13

◆ COLLIDER_tansu3

#define COLLIDER_tansu3   0x10

◆ COLLIDER_tansu_1

#define COLLIDER_tansu_1   0xF

◆ COLLIDER_tansu_2

#define COLLIDER_tansu_2   0x14

◆ COLLIDER_tansu_3

#define COLLIDER_tansu_3   0x12

◆ COLLIDER_tt

#define COLLIDER_tt   0x4

◆ COLLIDER_tt1

#define COLLIDER_tt1   0x3

◆ ZONE_g125

#define ZONE_g125   0x1

◆ ZONE_g126

#define ZONE_g126   0x5

◆ ZONE_o292

#define ZONE_o292   0x0

◆ ZONE_o293

#define ZONE_o293   0x3

◆ ZONE_o294

#define ZONE_o294   0x4

◆ ZONE_o298

#define ZONE_o298   0x2

◆ ZONE_Root

#define ZONE_Root   0x6