papermario
Decompilation of Paper Mario
 
All Data Structures Files Functions Variables Typedefs Enumerations Enumerator Macros Pages
Loading...
Searching...
No Matches
obk_07.h File Reference

Boo's Mansion - Record Player Room.

Macros

#define NAMESPACE   obk_07
 

Enumerations

enum  { NPC_TrafficBoo1 = 0 , NPC_TrafficBoo2 = 1 , NPC_GuardBoo = 2 }
 
enum  {
  MV_InspectingFireplace = MapVar(0) , MV_GuardDancing = MapVar(1) , MV_GuardDeparted = MapVar(2) , MV_ReadyToPlay = MapVar(3) ,
  MV_WindingDown = MapVar(4) , MV_GuardReturnScript = MapVar(5) , MV_PhonographDataPtr = MapVar(6) , MV_MashInputsAmount = MapVar(7) ,
  MV_UpdateScaleScript = MapVar(8) , MV_UpdateCrankScript = MapVar(9) , MV_UpdateRecordScript = MapVar(10) , MV_SetScaleScript = MapVar(11) ,
  MV_SetCrankScript = MapVar(12) , MV_SetRecordScript = MapVar(13) , MV_WindDownScript = MapVar(14) , MV_UpdateGuardScript = MapVar(15)
}
 
enum  { MF_CancelScaleScript = MapFlag(10) , MF_CancelCrankScript = MapFlag(11) , MF_CancelRecordScript = MapFlag(12) , MF_GuardBusy = MapFlag(13) }
 

Macro Definition Documentation

◆ NAMESPACE

#define NAMESPACE   obk_07

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
NPC_TrafficBoo1 
NPC_TrafficBoo2 
NPC_GuardBoo 

◆ anonymous enum

anonymous enum
Enumerator
MV_InspectingFireplace 
MV_GuardDancing 
MV_GuardDeparted 
MV_ReadyToPlay 
MV_WindingDown 
MV_GuardReturnScript 
MV_PhonographDataPtr 
MV_MashInputsAmount 
MV_UpdateScaleScript 
MV_UpdateCrankScript 
MV_UpdateRecordScript 
MV_SetScaleScript 
MV_SetCrankScript 
MV_SetRecordScript 
MV_WindDownScript 
MV_UpdateGuardScript 

◆ anonymous enum

anonymous enum
Enumerator
MF_CancelScaleScript 
MF_CancelCrankScript 
MF_CancelRecordScript 
MF_GuardBusy