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mac_03_hit.h File Reference

Macros

#define COLLIDER_Root   0x4B
 
#define COLLIDER_g58   0x4A
 
#define COLLIDER_deili   0x49
 
#define COLLIDER_deiliu   0x48
 
#define COLLIDER_egg   0x47
 
#define COLLIDER_through   0x46
 
#define COLLIDER_capsule   0x45
 
#define COLLIDER_g56   0x44
 
#define COLLIDER_o270   0x43
 
#define COLLIDER_toi   0x42
 
#define COLLIDER_o259   0x41
 
#define COLLIDER_o253   0x40
 
#define COLLIDER_o251   0x3F
 
#define COLLIDER_o248   0x3E
 
#define COLLIDER_o256   0x3D
 
#define COLLIDER_hummer   0x3C
 
#define COLLIDER_step   0x3B
 
#define COLLIDER_jump   0x3A
 
#define COLLIDER_g55   0x39
 
#define COLLIDER_o215k   0x38
 
#define COLLIDER_o235   0x37
 
#define COLLIDER_poppo   0x36
 
#define COLLIDER_deilitk   0x35
 
#define COLLIDER_kisya3   0x34
 
#define COLLIDER_kisya2   0x33
 
#define COLLIDER_kisya1   0x32
 
#define COLLIDER_fumikiri   0x31
 
#define COLLIDER_humikiri   0x30
 
#define COLLIDER_o220   0x2F
 
#define COLLIDER_o218   0x2E
 
#define COLLIDER_o217   0x2D
 
#define COLLIDER_g51   0x2C
 
#define COLLIDER_mgm_tree   0x2B
 
#define COLLIDER_o213   0x2A
 
#define COLLIDER_o212   0x29
 
#define COLLIDER_o211   0x28
 
#define COLLIDER_station   0x27
 
#define COLLIDER_eki_saku   0x26
 
#define COLLIDER_o84   0x25
 
#define COLLIDER_o86   0x24
 
#define COLLIDER_Default   0x23
 
#define COLLIDER_o278   0x22
 
#define COLLIDER_o277   0x21
 
#define COLLIDER_o276   0x20
 
#define COLLIDER_o275   0x1F
 
#define COLLIDER_o274   0x1E
 
#define COLLIDER_danger   0x1D
 
#define COLLIDER_o262   0x1C
 
#define COLLIDER_o244   0x1B
 
#define COLLIDER_o242   0x1A
 
#define COLLIDER_o273   0x19
 
#define COLLIDER_o229   0x18
 
#define COLLIDER_o227   0x17
 
#define COLLIDER_o214   0x16
 
#define COLLIDER_senro_saku   0x15
 
#define COLLIDER_o195   0x14
 
#define COLLIDER_o194   0x13
 
#define COLLIDER_o157   0x12
 
#define COLLIDER_o89   0x11
 
#define COLLIDER_o88   0x10
 
#define COLLIDER_o64   0xF
 
#define COLLIDER_o234   0xE
 
#define COLLIDER_o233   0xD
 
#define COLLIDER_o232   0xC
 
#define COLLIDER_o48   0xB
 
#define COLLIDER_o11   0xA
 
#define COLLIDER_deilie   0x9
 
#define COLLIDER_o238   0x8
 
#define COLLIDER_o237   0x7
 
#define COLLIDER_sign   0x6
 
#define COLLIDER_deilim   0x5
 
#define COLLIDER_dokan   0x4
 
#define COLLIDER_g1   0x3
 
#define COLLIDER_deilin   0x2
 
#define COLLIDER_deilitn   0x1
 
#define COLLIDER_o53   0x0
 
#define ZONE_Root   0xB
 
#define ZONE_Default   0xA
 
#define ZONE_boo_road   0x9
 
#define ZONE_g54   0x8
 
#define ZONE_o222   0x7
 
#define ZONE_o221   0x6
 
#define ZONE_g51   0x5
 
#define ZONE_higashi   0x4
 
#define ZONE_kita   0x3
 
#define ZONE_minami   0x2
 
#define ZONE_eki   0x1
 
#define ZONE_bero   0x0
 

Macro Definition Documentation

◆ COLLIDER_capsule

#define COLLIDER_capsule   0x45

◆ COLLIDER_danger

#define COLLIDER_danger   0x1D

◆ COLLIDER_Default

#define COLLIDER_Default   0x23

◆ COLLIDER_deili

#define COLLIDER_deili   0x49

◆ COLLIDER_deilie

#define COLLIDER_deilie   0x9

◆ COLLIDER_deilim

#define COLLIDER_deilim   0x5

◆ COLLIDER_deilin

#define COLLIDER_deilin   0x2

◆ COLLIDER_deilitk

#define COLLIDER_deilitk   0x35

◆ COLLIDER_deilitn

#define COLLIDER_deilitn   0x1

◆ COLLIDER_deiliu

#define COLLIDER_deiliu   0x48

◆ COLLIDER_dokan

#define COLLIDER_dokan   0x4

◆ COLLIDER_egg

#define COLLIDER_egg   0x47

◆ COLLIDER_eki_saku

#define COLLIDER_eki_saku   0x26

◆ COLLIDER_fumikiri

#define COLLIDER_fumikiri   0x31

◆ COLLIDER_g1

#define COLLIDER_g1   0x3

◆ COLLIDER_g51

#define COLLIDER_g51   0x2C

◆ COLLIDER_g55

#define COLLIDER_g55   0x39

◆ COLLIDER_g56

#define COLLIDER_g56   0x44

◆ COLLIDER_g58

#define COLLIDER_g58   0x4A

◆ COLLIDER_humikiri

#define COLLIDER_humikiri   0x30

◆ COLLIDER_hummer

#define COLLIDER_hummer   0x3C

◆ COLLIDER_jump

#define COLLIDER_jump   0x3A

◆ COLLIDER_kisya1

#define COLLIDER_kisya1   0x32

◆ COLLIDER_kisya2

#define COLLIDER_kisya2   0x33

◆ COLLIDER_kisya3

#define COLLIDER_kisya3   0x34

◆ COLLIDER_mgm_tree

#define COLLIDER_mgm_tree   0x2B

◆ COLLIDER_o11

#define COLLIDER_o11   0xA

◆ COLLIDER_o157

#define COLLIDER_o157   0x12

◆ COLLIDER_o194

#define COLLIDER_o194   0x13

◆ COLLIDER_o195

#define COLLIDER_o195   0x14

◆ COLLIDER_o211

#define COLLIDER_o211   0x28

◆ COLLIDER_o212

#define COLLIDER_o212   0x29

◆ COLLIDER_o213

#define COLLIDER_o213   0x2A

◆ COLLIDER_o214

#define COLLIDER_o214   0x16

◆ COLLIDER_o215k

#define COLLIDER_o215k   0x38

◆ COLLIDER_o217

#define COLLIDER_o217   0x2D

◆ COLLIDER_o218

#define COLLIDER_o218   0x2E

◆ COLLIDER_o220

#define COLLIDER_o220   0x2F

◆ COLLIDER_o227

#define COLLIDER_o227   0x17

◆ COLLIDER_o229

#define COLLIDER_o229   0x18

◆ COLLIDER_o232

#define COLLIDER_o232   0xC

◆ COLLIDER_o233

#define COLLIDER_o233   0xD

◆ COLLIDER_o234

#define COLLIDER_o234   0xE

◆ COLLIDER_o235

#define COLLIDER_o235   0x37

◆ COLLIDER_o237

#define COLLIDER_o237   0x7

◆ COLLIDER_o238

#define COLLIDER_o238   0x8

◆ COLLIDER_o242

#define COLLIDER_o242   0x1A

◆ COLLIDER_o244

#define COLLIDER_o244   0x1B

◆ COLLIDER_o248

#define COLLIDER_o248   0x3E

◆ COLLIDER_o251

#define COLLIDER_o251   0x3F

◆ COLLIDER_o253

#define COLLIDER_o253   0x40

◆ COLLIDER_o256

#define COLLIDER_o256   0x3D

◆ COLLIDER_o259

#define COLLIDER_o259   0x41

◆ COLLIDER_o262

#define COLLIDER_o262   0x1C

◆ COLLIDER_o270

#define COLLIDER_o270   0x43

◆ COLLIDER_o273

#define COLLIDER_o273   0x19

◆ COLLIDER_o274

#define COLLIDER_o274   0x1E

◆ COLLIDER_o275

#define COLLIDER_o275   0x1F

◆ COLLIDER_o276

#define COLLIDER_o276   0x20

◆ COLLIDER_o277

#define COLLIDER_o277   0x21

◆ COLLIDER_o278

#define COLLIDER_o278   0x22

◆ COLLIDER_o48

#define COLLIDER_o48   0xB

◆ COLLIDER_o53

#define COLLIDER_o53   0x0

◆ COLLIDER_o64

#define COLLIDER_o64   0xF

◆ COLLIDER_o84

#define COLLIDER_o84   0x25

◆ COLLIDER_o86

#define COLLIDER_o86   0x24

◆ COLLIDER_o88

#define COLLIDER_o88   0x10

◆ COLLIDER_o89

#define COLLIDER_o89   0x11

◆ COLLIDER_poppo

#define COLLIDER_poppo   0x36

◆ COLLIDER_Root

#define COLLIDER_Root   0x4B

◆ COLLIDER_senro_saku

#define COLLIDER_senro_saku   0x15

◆ COLLIDER_sign

#define COLLIDER_sign   0x6

◆ COLLIDER_station

#define COLLIDER_station   0x27

◆ COLLIDER_step

#define COLLIDER_step   0x3B

◆ COLLIDER_through

#define COLLIDER_through   0x46

◆ COLLIDER_toi

#define COLLIDER_toi   0x42

◆ ZONE_bero

#define ZONE_bero   0x0

◆ ZONE_boo_road

#define ZONE_boo_road   0x9

◆ ZONE_Default

#define ZONE_Default   0xA

◆ ZONE_eki

#define ZONE_eki   0x1

◆ ZONE_g51

#define ZONE_g51   0x5

◆ ZONE_g54

#define ZONE_g54   0x8

◆ ZONE_higashi

#define ZONE_higashi   0x4

◆ ZONE_kita

#define ZONE_kita   0x3

◆ ZONE_minami

#define ZONE_minami   0x2

◆ ZONE_o221

#define ZONE_o221   0x6

◆ ZONE_o222

#define ZONE_o222   0x7

◆ ZONE_Root

#define ZONE_Root   0xB