papermario
Decompilation of Paper Mario
 
All Data Structures Files Functions Variables Typedefs Enumerations Enumerator Macros Pages
Loading...
Searching...
No Matches
kzn_18_hit.h File Reference

Macros

#define COLLIDER_Root   0x30
 
#define COLLIDER_kame   0x2F
 
#define COLLIDER_o488   0x2E
 
#define COLLIDER_g83   0x2D
 
#define COLLIDER_o469   0x2C
 
#define COLLIDER_kai   0x2B
 
#define COLLIDER_o405   0x2A
 
#define COLLIDER_o379   0x29
 
#define COLLIDER_o383   0x28
 
#define COLLIDER_o382   0x27
 
#define COLLIDER_o381   0x26
 
#define COLLIDER_o378   0x25
 
#define COLLIDER_o380   0x24
 
#define COLLIDER_dai2   0x23
 
#define COLLIDER_o443   0x22
 
#define COLLIDER_o391   0x21
 
#define COLLIDER_o442   0x20
 
#define COLLIDER_o441   0x1F
 
#define COLLIDER_o362   0x1E
 
#define COLLIDER_o388   0x1D
 
#define COLLIDER_stage   0x1C
 
#define COLLIDER_yougan   0x1B
 
#define COLLIDER_g79   0x1A
 
#define COLLIDER_o334   0x19
 
#define COLLIDER_o445   0x18
 
#define COLLIDER_y_kabe1   0x17
 
#define COLLIDER_kabe1   0x16
 
#define COLLIDER_o435   0x15
 
#define COLLIDER_o434   0x14
 
#define COLLIDER_o444   0x13
 
#define COLLIDER_o446   0x12
 
#define COLLIDER_Default   0x11
 
#define COLLIDER_o432   0x10
 
#define COLLIDER_mon2   0xF
 
#define COLLIDER_mon1   0xE
 
#define COLLIDER_ber_mon   0xD
 
#define COLLIDER_d3   0xC
 
#define COLLIDER_deilit3   0xB
 
#define COLLIDER_deili3   0xA
 
#define COLLIDER_d2   0x9
 
#define COLLIDER_deilit2   0x8
 
#define COLLIDER_deili2   0x7
 
#define COLLIDER_d1   0x6
 
#define COLLIDER_deilit1   0x5
 
#define COLLIDER_deili1   0x4
 
#define COLLIDER_off   0x3
 
#define COLLIDER_o478   0x2
 
#define COLLIDER_off2   0x1
 
#define COLLIDER_off1   0x0
 
#define ZONE_Root   0x7
 
#define ZONE_Default   0x6
 
#define ZONE_o137   0x5
 
#define ZONE_o126   0x4
 
#define ZONE_g1   0x3
 
#define ZONE_o124   0x2
 
#define ZONE_o123   0x1
 
#define ZONE_o112   0x0
 

Macro Definition Documentation

◆ COLLIDER_ber_mon

#define COLLIDER_ber_mon   0xD

◆ COLLIDER_d1

#define COLLIDER_d1   0x6

◆ COLLIDER_d2

#define COLLIDER_d2   0x9

◆ COLLIDER_d3

#define COLLIDER_d3   0xC

◆ COLLIDER_dai2

#define COLLIDER_dai2   0x23

◆ COLLIDER_Default

#define COLLIDER_Default   0x11

◆ COLLIDER_deili1

#define COLLIDER_deili1   0x4

◆ COLLIDER_deili2

#define COLLIDER_deili2   0x7

◆ COLLIDER_deili3

#define COLLIDER_deili3   0xA

◆ COLLIDER_deilit1

#define COLLIDER_deilit1   0x5

◆ COLLIDER_deilit2

#define COLLIDER_deilit2   0x8

◆ COLLIDER_deilit3

#define COLLIDER_deilit3   0xB

◆ COLLIDER_g79

#define COLLIDER_g79   0x1A

◆ COLLIDER_g83

#define COLLIDER_g83   0x2D

◆ COLLIDER_kabe1

#define COLLIDER_kabe1   0x16

◆ COLLIDER_kai

#define COLLIDER_kai   0x2B

◆ COLLIDER_kame

#define COLLIDER_kame   0x2F

◆ COLLIDER_mon1

#define COLLIDER_mon1   0xE

◆ COLLIDER_mon2

#define COLLIDER_mon2   0xF

◆ COLLIDER_o334

#define COLLIDER_o334   0x19

◆ COLLIDER_o362

#define COLLIDER_o362   0x1E

◆ COLLIDER_o378

#define COLLIDER_o378   0x25

◆ COLLIDER_o379

#define COLLIDER_o379   0x29

◆ COLLIDER_o380

#define COLLIDER_o380   0x24

◆ COLLIDER_o381

#define COLLIDER_o381   0x26

◆ COLLIDER_o382

#define COLLIDER_o382   0x27

◆ COLLIDER_o383

#define COLLIDER_o383   0x28

◆ COLLIDER_o388

#define COLLIDER_o388   0x1D

◆ COLLIDER_o391

#define COLLIDER_o391   0x21

◆ COLLIDER_o405

#define COLLIDER_o405   0x2A

◆ COLLIDER_o432

#define COLLIDER_o432   0x10

◆ COLLIDER_o434

#define COLLIDER_o434   0x14

◆ COLLIDER_o435

#define COLLIDER_o435   0x15

◆ COLLIDER_o441

#define COLLIDER_o441   0x1F

◆ COLLIDER_o442

#define COLLIDER_o442   0x20

◆ COLLIDER_o443

#define COLLIDER_o443   0x22

◆ COLLIDER_o444

#define COLLIDER_o444   0x13

◆ COLLIDER_o445

#define COLLIDER_o445   0x18

◆ COLLIDER_o446

#define COLLIDER_o446   0x12

◆ COLLIDER_o469

#define COLLIDER_o469   0x2C

◆ COLLIDER_o478

#define COLLIDER_o478   0x2

◆ COLLIDER_o488

#define COLLIDER_o488   0x2E

◆ COLLIDER_off

#define COLLIDER_off   0x3

◆ COLLIDER_off1

#define COLLIDER_off1   0x0

◆ COLLIDER_off2

#define COLLIDER_off2   0x1

◆ COLLIDER_Root

#define COLLIDER_Root   0x30

◆ COLLIDER_stage

#define COLLIDER_stage   0x1C

◆ COLLIDER_y_kabe1

#define COLLIDER_y_kabe1   0x17

◆ COLLIDER_yougan

#define COLLIDER_yougan   0x1B

◆ ZONE_Default

#define ZONE_Default   0x6

◆ ZONE_g1

#define ZONE_g1   0x3

◆ ZONE_o112

#define ZONE_o112   0x0

◆ ZONE_o123

#define ZONE_o123   0x1

◆ ZONE_o124

#define ZONE_o124   0x2

◆ ZONE_o126

#define ZONE_o126   0x4

◆ ZONE_o137

#define ZONE_o137   0x5

◆ ZONE_Root

#define ZONE_Root   0x7