Macros | |
#define | COLLIDER_Root 0x1F |
#define | COLLIDER_exit4 0x1E |
#define | COLLIDER_tt4 0x1D |
#define | COLLIDER_n4 0x1C |
#define | COLLIDER_deili4 0x1B |
#define | COLLIDER_deilit4 0x1A |
#define | COLLIDER_exit3 0x19 |
#define | COLLIDER_tt3 0x18 |
#define | COLLIDER_n3 0x17 |
#define | COLLIDER_deili3 0x16 |
#define | COLLIDER_deilit3 0x15 |
#define | COLLIDER_exit2 0x14 |
#define | COLLIDER_tte 0x13 |
#define | COLLIDER_ne 0x12 |
#define | COLLIDER_deilie 0x11 |
#define | COLLIDER_deilite 0x10 |
#define | COLLIDER_exit 0xF |
#define | COLLIDER_ttw 0xE |
#define | COLLIDER_nw 0xD |
#define | COLLIDER_deiliw 0xC |
#define | COLLIDER_deilitw 0xB |
#define | COLLIDER_1 0xA |
#define | COLLIDER_kabe 0x9 |
#define | COLLIDER_migi 0x8 |
#define | COLLIDER_hidari 0x7 |
#define | COLLIDER_1_oku 0x6 |
#define | COLLIDER_yuka 0x5 |
#define | COLLIDER_y_f2 0x4 |
#define | COLLIDER_y_f1 0x3 |
#define | COLLIDER_kaidann 0x2 |
#define | COLLIDER_k_sokumen2 0x1 |
#define | COLLIDER_k_sokumen 0x0 |
#define | ZONE_Root 0x4 |
#define | ZONE_yuka 0x3 |
#define | ZONE_3 0x2 |
#define | ZONE_2 0x1 |
#define | ZONE_1 0x0 |
#define COLLIDER_1 0xA |
#define COLLIDER_1_oku 0x6 |
#define COLLIDER_deili3 0x16 |
#define COLLIDER_deili4 0x1B |
#define COLLIDER_deilie 0x11 |
#define COLLIDER_deilit3 0x15 |
#define COLLIDER_deilit4 0x1A |
#define COLLIDER_deilite 0x10 |
#define COLLIDER_deilitw 0xB |
#define COLLIDER_deiliw 0xC |
#define COLLIDER_exit 0xF |
#define COLLIDER_exit2 0x14 |
#define COLLIDER_exit3 0x19 |
#define COLLIDER_exit4 0x1E |
#define COLLIDER_hidari 0x7 |
#define COLLIDER_k_sokumen 0x0 |
#define COLLIDER_k_sokumen2 0x1 |
#define COLLIDER_kabe 0x9 |
#define COLLIDER_kaidann 0x2 |
#define COLLIDER_migi 0x8 |
#define COLLIDER_n3 0x17 |
#define COLLIDER_n4 0x1C |
#define COLLIDER_ne 0x12 |
#define COLLIDER_nw 0xD |
#define COLLIDER_Root 0x1F |
#define COLLIDER_tt3 0x18 |
#define COLLIDER_tt4 0x1D |
#define COLLIDER_tte 0x13 |
#define COLLIDER_ttw 0xE |
#define COLLIDER_y_f1 0x3 |
#define COLLIDER_y_f2 0x4 |
#define COLLIDER_yuka 0x5 |
#define ZONE_1 0x0 |
#define ZONE_2 0x1 |
#define ZONE_3 0x2 |
#define ZONE_Root 0x4 |
#define ZONE_yuka 0x3 |