Goomba Region - Mario's House.
Macros | |
#define | NAMESPACE kmr_20 |
Enumerations | |
enum | { NPC_Scene_Parakarry = 0 , NPC_Scene_Luigi = 1 , NPC_Luigi_0 = 0 , NPC_Luigi_1 = 1 , NPC_ShyGuy = 2 } |
enum | { MV_RecordsDataPtr = MapVar(10) } |
enum | { MF_LuigiWaiting = MapFlag(10) , MF_ReadyForPlayerEntry = MapFlag(11) , MF_Unk_0C = MapFlag(12) , MF_LuigiInBasement = MapFlag(13) } |
Functions | |
void | msg_draw_frame (s32 posX, s32 posY, s32 sizeX, s32 sizeY, s32 style, s32 palette, s32 fading, s32 bgAlpha, s32 frameAlpha) |
#define NAMESPACE kmr_20 |
void msg_draw_frame | ( | s32 | posX, |
s32 | posY, | ||
s32 | sizeX, | ||
s32 | sizeY, | ||
s32 | style, | ||
s32 | palette, | ||
s32 | fading, | ||
s32 | bgAlpha, | ||
s32 | frameAlpha ) |