papermario
Decompilation of Paper Mario
 
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chapter0.c File Reference

Functions

void sprite_shading_set_light_source (u32, s8, f32, f32, f32, u8, u8, u8, f32, s8)
 

Function Documentation

◆ sprite_shading_set_light_source()

void sprite_shading_set_light_source ( u32 idx,
s8 flags,
f32 x,
f32 y,
f32 z,
u8 r,
u8 g,
u8 b,
f32 falloff,
s8 arg9 )