papermario
Decompilation of Paper Mario
 
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TubbaBlubba.h File Reference

Macros

#define TUBBA_ANIMS
 
#define TUBBA_ANGRY_ANIMS
 

Macro Definition Documentation

◆ TUBBA_ANGRY_ANIMS

#define TUBBA_ANGRY_ANIMS
Value:
{ \
.idle = ANIM_WorldTubba_IdleAngry, \
.walk = ANIM_WorldTubba_WalkAngry, \
.run = ANIM_WorldTubba_RunAngry, \
.chase = ANIM_WorldTubba_RunAngry, \
.anim_4 = ANIM_WorldTubba_LeanAngry, \
.anim_5 = ANIM_WorldTubba_IdleAngry, \
.death = ANIM_WorldTubba_IdleAngry, \
.hit = ANIM_WorldTubba_IdleAngry, \
.anim_8 = ANIM_WorldTubba_IdleAngry, \
.anim_9 = ANIM_WorldTubba_IdleAngry, \
.anim_A = ANIM_WorldTubba_IdleAngry, \
.anim_B = ANIM_WorldTubba_IdleAngry, \
.anim_C = ANIM_WorldTubba_IdleAngry, \
.anim_D = ANIM_WorldTubba_IdleAngry, \
.anim_E = ANIM_WorldTubba_IdleAngry, \
.anim_F = ANIM_WorldTubba_IdleAngry, \
}

◆ TUBBA_ANIMS

#define TUBBA_ANIMS
Value:
{ \
.idle = ANIM_WorldTubba_Idle, \
.walk = ANIM_WorldTubba_Walk, \
.run = ANIM_WorldTubba_Run, \
.chase = ANIM_WorldTubba_Run, \
.anim_4 = ANIM_WorldTubba_Still, \
.anim_5 = ANIM_WorldTubba_Still, \
.death = ANIM_WorldTubba_Still, \
.hit = ANIM_WorldTubba_Still, \
.anim_8 = ANIM_WorldTubba_Still, \
.anim_9 = ANIM_WorldTubba_Still, \
.anim_A = ANIM_WorldTubba_Still, \
.anim_B = ANIM_WorldTubba_Still, \
.anim_C = ANIM_WorldTubba_Still, \
.anim_D = ANIM_WorldTubba_Still, \
.anim_E = ANIM_WorldTubba_Still, \
.anim_F = ANIM_WorldTubba_Still, \
}