papermario
Decompilation of Paper Mario
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Macros
Toadette.h File Reference
Macros
#
define
TOADETTE_ORANGE_ANIMS
#
define
TOADETTE_PINK_ANIMS
#
define
TOADETTE_GREEN_ANIMS
#
define
TOADETTE_PURPLE_ANIMS
Macro Definition Documentation
◆
TOADETTE_GREEN_ANIMS
#
define
TOADETTE_GREEN_ANIMS
Value:
{ \
.idle =
ANIM_Toadette_Green_Idle
, \
.walk =
ANIM_Toadette_Green_Walk
, \
.run =
ANIM_Toadette_Green_Run
, \
.chase =
ANIM_Toadette_Green_Run
, \
.anim_4 =
ANIM_Toadette_Green_Idle
, \
.anim_5 =
ANIM_Toadette_Green_Idle
, \
.death =
ANIM_Toadette_Green_Disappointed
, \
.hit =
ANIM_Toadette_Green_Disappointed
, \
.anim_8 =
ANIM_Toadette_Green_Run
, \
.anim_9 =
ANIM_Toadette_Green_Run
, \
.anim_A =
ANIM_Toadette_Green_Run
, \
.anim_B =
ANIM_Toadette_Green_Run
, \
.anim_C =
ANIM_Toadette_Green_Run
, \
.anim_D =
ANIM_Toadette_Green_Run
, \
.anim_E =
ANIM_Toadette_Green_Run
, \
.anim_F =
ANIM_Toadette_Green_Run
, \
}
PopupMenu_SelectedIndex
BSS s32 PopupMenu_SelectedIndex
Definition
8a860_len_3f30.c:84
◆
TOADETTE_ORANGE_ANIMS
#
define
TOADETTE_ORANGE_ANIMS
Value:
{ \
.idle =
ANIM_Toadette_Orange_Idle
, \
.walk =
ANIM_Toadette_Orange_Walk
, \
.run =
ANIM_Toadette_Orange_Run
, \
.chase =
ANIM_Toadette_Orange_Run
, \
.anim_4 =
ANIM_Toadette_Orange_Idle
, \
.anim_5 =
ANIM_Toadette_Orange_Idle
, \
.death =
ANIM_Toadette_Orange_Disappointed
, \
.hit =
ANIM_Toadette_Orange_Disappointed
, \
.anim_8 =
ANIM_Toadette_Orange_Run
, \
.anim_9 =
ANIM_Toadette_Orange_Run
, \
.anim_A =
ANIM_Toadette_Orange_Run
, \
.anim_B =
ANIM_Toadette_Orange_Run
, \
.anim_C =
ANIM_Toadette_Orange_Run
, \
.anim_D =
ANIM_Toadette_Orange_Run
, \
.anim_E =
ANIM_Toadette_Orange_Run
, \
.anim_F =
ANIM_Toadette_Orange_Run
, \
}
◆
TOADETTE_PINK_ANIMS
#
define
TOADETTE_PINK_ANIMS
Value:
{ \
.idle =
ANIM_Toadette_Pink_Idle
, \
.walk =
ANIM_Toadette_Pink_Walk
, \
.run =
ANIM_Toadette_Pink_Run
, \
.chase =
ANIM_Toadette_Pink_Run
, \
.anim_4 =
ANIM_Toadette_Pink_Idle
, \
.anim_5 =
ANIM_Toadette_Pink_Idle
, \
.death =
ANIM_Toadette_Pink_Disappointed
, \
.hit =
ANIM_Toadette_Pink_Disappointed
, \
.anim_8 =
ANIM_Toadette_Pink_Run
, \
.anim_9 =
ANIM_Toadette_Pink_Run
, \
.anim_A =
ANIM_Toadette_Pink_Run
, \
.anim_B =
ANIM_Toadette_Pink_Run
, \
.anim_C =
ANIM_Toadette_Pink_Run
, \
.anim_D =
ANIM_Toadette_Pink_Run
, \
.anim_E =
ANIM_Toadette_Pink_Run
, \
.anim_F =
ANIM_Toadette_Pink_Run
, \
}
◆
TOADETTE_PURPLE_ANIMS
#
define
TOADETTE_PURPLE_ANIMS
Value:
{ \
.idle =
ANIM_Toadette_Purple_Idle
, \
.walk =
ANIM_Toadette_Purple_Walk
, \
.run =
ANIM_Toadette_Purple_Run
, \
.chase =
ANIM_Toadette_Purple_Run
, \
.anim_4 =
ANIM_Toadette_Purple_Idle
, \
.anim_5 =
ANIM_Toadette_Purple_Idle
, \
.death =
ANIM_Toadette_Purple_Disappointed
, \
.hit =
ANIM_Toadette_Purple_Disappointed
, \
.anim_8 =
ANIM_Toadette_Purple_Run
, \
.anim_9 =
ANIM_Toadette_Purple_Run
, \
.anim_A =
ANIM_Toadette_Purple_Run
, \
.anim_B =
ANIM_Toadette_Purple_Run
, \
.anim_C =
ANIM_Toadette_Purple_Run
, \
.anim_D =
ANIM_Toadette_Purple_Run
, \
.anim_E =
ANIM_Toadette_Purple_Run
, \
.anim_F =
ANIM_Toadette_Purple_Run
, \
}
src
world
common
npc
Toadette.h
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