papermario
Decompilation of Paper Mario
 
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States_TackleAI.inc.c File Reference

Macros

#define _AI_TACKLE_STATES_INC_   0
 

Functions

void N set_script_owner_npc_anim (Evt *script, MobileAISettings *aiSettings, EnemyDetectVolume *territory)
 
ApiStatusUnkDistFunc (Evt *script, MobileAISettings *aiSettings, EnemyDetectVolume *territory)
 
void N UnkNpcAIFunc12 (Evt *script, MobileAISettings *aiSettings, EnemyDetectVolume *territory)
 
void N set_script_owner_npc_col_height (Evt *script, MobileAISettings *aiSettings, EnemyDetectVolume *territory)
 

Macro Definition Documentation

◆ _AI_TACKLE_STATES_INC_

#define _AI_TACKLE_STATES_INC_   0

Function Documentation

◆ set_script_owner_npc_anim()

void N set_script_owner_npc_anim ( Evt * script,
MobileAISettings * aiSettings,
EnemyDetectVolume * territory )

◆ set_script_owner_npc_col_height()

void N set_script_owner_npc_col_height ( Evt * script,
MobileAISettings * aiSettings,
EnemyDetectVolume * territory )

◆ UnkDistFunc()

ApiStatus N UnkDistFunc ( Evt * script,
MobileAISettings * aiSettings,
EnemyDetectVolume * territory )

◆ UnkNpcAIFunc12()

void N UnkNpcAIFunc12 ( Evt * script,
MobileAISettings * aiSettings,
EnemyDetectVolume * territory )