papermario
Decompilation of Paper Mario
 
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Dryite.h File Reference

Macros

#define DRYITE_GREEN_ANIMS
 
#define DRYITE_BROWN_ANIMS
 
#define DRYITE_BLUE_ANIMS
 
#define DRYITE_YELLOW_ANIMS
 

Macro Definition Documentation

◆ DRYITE_BLUE_ANIMS

#define DRYITE_BLUE_ANIMS
Value:
{ \
.anim_4 = ANIM_Dryite_Blue_Idle, \
.anim_5 = ANIM_Dryite_Blue_Idle, \
.anim_8 = ANIM_Dryite_Blue_Idle, \
.anim_9 = ANIM_Dryite_Blue_Idle, \
.anim_A = ANIM_Dryite_Blue_Idle, \
.anim_B = ANIM_Dryite_Blue_Idle, \
.anim_C = ANIM_Dryite_Blue_Idle, \
.anim_D = ANIM_Dryite_Blue_Idle, \
.anim_E = ANIM_Dryite_Blue_Idle, \
.anim_F = ANIM_Dryite_Blue_Idle, \
}
BSS s32 PopupMenu_SelectedIndex
Definition 8a860_len_3f30.c:84

◆ DRYITE_BROWN_ANIMS

#define DRYITE_BROWN_ANIMS

◆ DRYITE_GREEN_ANIMS

#define DRYITE_GREEN_ANIMS

◆ DRYITE_YELLOW_ANIMS