papermario
Decompilation of Paper Mario
 
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Bootler.h File Reference

Macros

#define BOOTLER_ANIMS
 

Macro Definition Documentation

◆ BOOTLER_ANIMS

#define BOOTLER_ANIMS
Value:
{ \
.idle = ANIM_Bootler_Idle, \
.walk = ANIM_Bootler_Walk, \
.run = ANIM_Bootler_Run, \
.chase = ANIM_Bootler_Run, \
.anim_4 = ANIM_Bootler_Idle, \
.anim_5 = ANIM_Bootler_Idle, \
.death = ANIM_Bootler_Still, \
.hit = ANIM_Bootler_Still, \
.anim_8 = ANIM_Bootler_Shock, \
.anim_9 = ANIM_Bootler_Panic, \
.anim_A = ANIM_Bootler_Dejected, \
.anim_B = ANIM_Bootler_Quaver, \
.anim_C = ANIM_Bootler_Shock, \
.anim_D = ANIM_Bootler_Panic, \
.anim_E = ANIM_Bootler_Dejected, \
.anim_F = ANIM_Bootler_Quaver, \
}